..."Night Scene"...Updated
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Hi teofas,
Really nice work as always coming from you. But the render will even look better if you follow some good advice from 3dbuilder. I do agree that having less lights or some lights less bright will allow the viewer to direct their attention to one main focus (in this case seems like the center of you living room). The wall on the right should be less lighted. It's kind of attracts my eyes to it right now.
Anyway, keep up the great work and looking forward to more of you night scenes.
Best,
_KN
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@unknownuser said:
It is not so bad
What is the name of the renderer?Hey Pilou,
I believe teofas is using Vray for Sketchup.
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thx so much for all your comments, really helps, cause this is like i said my first exterior night scene,,,right now im working on the update..ill post it in few hours!, thx to all!
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Good start Teo. I think lights should be more yellow and sky more blue.
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vaya vaya vaya ... muy bonito ... muy bonito ... jejeje saludos amigo!! como siempre excelente ...
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Thx kash and sepo...i post and update.
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Hi Teo
Fantastic renders. I always look forward to your new posts.
I would have to agree with seop and the sky. I think it need to be slightly lighter.Just checked out your web site. Amazing collection of renders. Inspiration
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Just amazing work their... Love the scene.. the lights are great... I suppose you use Xfrog?
Best
From Holland -
holmes: thx bro, glad you like the webpage, still need some improvements..kinda wip
Dirk: thx bro, the trees are from warehouse, look for the smartrees from andeciuala,,
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Looks good, I'll examine further once my hangover goes away
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This is a really realistic night scene IMO, I am currently working on a night scene myself but I don't know where to start, could be a great help if you could direct me, a basic tutorial maybe? thanks, by the way I use vray for su. thanks and great render
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cmoreink: thx bro and good luck with the hangover, hehe...
EDMON: hi bro, i think that night scenes is all about testing lights over and over until you have your desire result,,,but first test lights in your scene without applying quality or reflections to your materials and make sure your options settings are low and a small output, cause maybe you need to do many tests and this will helps to make thing faster, once you got the right ilumination, then start applying materials to the scene,change the setting to high and the output, in this order i think can be good, hope this helps, sorry for my bad english.
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