sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Help with Components

    Scheduled Pinned Locked Moved Developers' Forum
    30 Posts 3 Posters 3.1k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • honoluludesktopH Offline
      honoluludesktop
      last edited by

      Thanks, Guys. Not able to get back to this tonight, will try tomorrow night.

      1 Reply Last reply Reply Quote 0
      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        I like that Thom. I've also seen you use "select" a few times recently. I'll try to look at it, but is it different than collect? I recently ran across that one, and I never rememeber to use it. But they both appear to do about the same thing, and are remarkably useful for populating an array.

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          @chris fullmer said:

          I like that Thom. I've also seen you use "select" a few times recently. I'll try to look at it, but is it different than collect? I recently ran across that one, and I never rememeber to use it. But they both appear to do about the same thing, and are remarkably useful for populating an array.

          Chris

          They are not the same.

          Enumerable.collect (alias Enumerable.map)

          arr = [0, 1, 2, 3, 4] arr.collect { |i| i * 2 }
          returns: [0, 2, 4, 6, 8]
          I use it for instance to collect Point3ds from vertices collections.
          points = face.vertices.collect { |vertex| vertex.position }

          Enumerable.select (alias Enumerable.find_all)
          arr = [0, 1, 2, 3, 4] arr.select { |i| i%2 > 0 } # block returns true if i is an odd number
          returns: [1, 3]

          I recently noticed this:

          Enumerable.partition
          arr = [0, 1, 2, 3, 4] arr.partition { |i| i%2 > 0 } # block returns true if i is and odd number
          returns: [[1, 3], [0, 2, 4]]

          Also rather handy.

          The Enumerable module, which the Array class includes, has a number of very nice methods which I've found do many of the things I often do with arrays. I just haven't noticed them, partly because not everything in the Enumerable module isn't listed in the Array class docs.

          model.selection.all? { |e| e.is_a?(Sketchup::Edge) }

          or

          [ruby:af7phbud]model.selection.any? { |e| e.is_a?(Sketchup::Edge) }[/ruby:af7phbud]

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            Wow those are great Thom. I see the difference now there with collect and select. And I really like that partition method. Not sure where I'd use it right now, but I have a feeling it might come in handy eventually.

            Thanks!

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              Those five methods there has cut down many lines in my older codes. πŸ˜„

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                Hi Guy, Finally got around to working on my program, and thanks to you it works. I have one question. How do I understand the following bit of code?

                comp_new = comp_entities.select do |e| 
                  e.is_a?(Sketchup;;Drawingelement)
                end
                

                Sorry for the long-hand, but it helps me to read my code, perhaps when I get better:-}

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  your variable name is a bit confusing. "comp_entities" is the resulting array from .explode ? Assuming it is:

                  "comp_new" sounds like it's a ComponentInstance or ComponentDefinition, but in this case it will be a collection of entities.

                  Example of .select: arr1.select will return a new array will all the elements of arr1 when the block returns true.

                  In your case, you have an array returned from .explode. That array contains lots of thing you don't want. But the common denominator for the items you do want is that they inherit from the DrawingElement class. So we use the .select method to extract only the items that inherits from that class e.is_a?(Sketchup::Drawingelement).

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    Yes.

                    When you see in the API manual, for the Face class for example: http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html
                    Notice it says: Parent: Drawingelement

                    And the Drawingelement class says Parent: Entity

                    And the Loop class: Parent: Entity

                    So a Face
                    .is_a?(Sketchup::Face) == true
                    .is_a?(Sketchup::Drawingelement) == true
                    .is_a?(Sketchup::Entity) == true

                    But a Loop
                    .is_a?(Sketchup::Loop) == true
                    .is_a?(Sketchup::Drawingelement) == false <- Notice
                    .is_a?(Sketchup::Entity) == true

                    Because the relationship of a Face is:
                    Sketchup::Face < Sketchup::Drawingelement < Sketchup::Entity < Object

                    While a Loop is:
                    Sketchup::Loop < Sketchup::Entity < Object

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • thomthomT Offline
                      thomthom
                      last edited by

                      The Object Diagram is a nice graphical overview of the classes relationships: http://code.google.com/intl/nb/apis/sketchup/docs/diagram.html

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • thomthomT Offline
                        thomthom
                        last edited by

                        @honoluludesktop said:

                        Yes, "comp_entities" is the exploded array. OK, so when I see is_a? in this manner, the do loop is "select(ing) the entity(s)" in the array that is a (are) %(#FF0000)Sketchup::Drawingelement. Is it faster (better) then:

                        comp_entities.select do |e| 
                        >   if e.is_a? Sketchup;;Drawingelement
                        >     comp_new.push e
                        >   end
                        > end
                        

                        In your examples, what you mean to do is:

                        comp_entities.each do |e| 
                          if e.is_a? Sketchup;;Drawingelement
                            comp_new.push e
                          end
                        end
                        

                        Notice the .each instead of .select

                        .each is a simple iterator - it does not return any values.
                        .select returns a new array - where the content depends on when the block yields true.

                        
                        comp_new = []
                        comp_entities.each do |e|
                          if e.is_a? Sketchup;;Drawingelement
                            comp_new.push e
                          end
                        end
                        
                        

                        Does the exact same thing as:

                        
                        comp_new = comp_entities.select do |e|
                          e.is_a?(Sketchup;;Drawingelement)
                        end
                        
                        

                        Can also we written as one line:

                        
                        comp_new = comp_entities.select { |e| e.is_a?(Sketchup;;Drawingelement) }
                        
                        

                        There are many ways to do things - but Ruby has many useful methods for repeated tasks that saves your from typing the same code structure over and over again.
                        In these examples - I'm not sure if anyone is any significantly faster than the other. But .select saves some characters.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 Reply Last reply Reply Quote 0
                        • honoluludesktopH Offline
                          honoluludesktop
                          last edited by

                          Opps, I meant comp_entities.each. Thanks for the lesson.

                          1 Reply Last reply Reply Quote 0
                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            Yes, "comp_entities" is the exploded array. OK, so when I see is_a? in this manner, the do loop is "select(ing) the entity(s)" in the array that is a (are) %(#FF0000)Sketchup::Drawingelement. Is it faster (better) then:

                            comp_entities.each do |e| 
                              if e.is_a? Sketchup;;Drawingelement
                                comp_new.push e
                              end
                            end
                            

                            Addenda: Corrected as noted below.

                            1 Reply Last reply Reply Quote 0
                            • 1
                            • 2
                            • 2 / 2
                            • First post
                              Last post
                            Buy SketchPlus
                            Buy SUbD
                            Buy WrapR
                            Buy eBook
                            Buy Modelur
                            Buy Vertex Tools
                            Buy SketchCuisine
                            Buy FormFonts

                            Advertisement