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    SketchyPhysics3 FAQ.

    Scheduled Pinned Locked Moved SketchyPhysics
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    • P Offline
      Physicsguy1
      last edited by

      @sgal said:

      1. Object can be linked to more than one joint, and vice versa.

      Actually, Connecting two objects to a single controlled joint will not work correctly. Either object will take on a static position once the simulation is commenced.

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      • C Offline
        CPhillips
        last edited by

        Thanks Everyone!! Its coming together great.

        I am going to leave some posts in place for a while in case the author wants to update it. I will move any changes to main faq.

        Don't forget you can embed images and even youtube videos. πŸ˜„

        Thanks!
        Chris

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        • W Offline
          Wacov
          last edited by

          How do thrusters, magnets and emitters work?

          Thrusters, magnets and emitters are all settings you can apply to any physics body in your model, using the UI; the thruster option will propel the object with a constant force along its Y (Blue) axis (However, this can be changed using the formula box). The power is user defined, and is dynamic, able to accept formulas and Ruby Script; a setting of 0 is off, so you can use something like joybutton("a")*1000 for runtime control.

          Magnets affect any 'magnetic' objects nearby, with a force that can be defined much like that of the thruster. In this case, a negative value will push magnetic objects away, and, again, 0 is off. The setting for 'magnetic' can also be found in the UI; note that it's possible to turn both settings on for a single object.

          Emitters create copies of themselves, which can be created with momentum along their Y axis. The lifetime setting dictates how many frames the emitted objects will remain; in this case, a setting of 0 will cause them to remain for the duration of the simulation. Strength is the momentum of the object when it is created, and rate is the number of frames between emissions; a setting of 0 for either of these will turn it off. These are dynamic, so you can turn emitters on and off, change their power and the rate of fire all during the simulation, using a formula or script. Note that complex 'objects' like a vehicle made up of many jointed groups cannot be emitted. Emitted items also lose a variety of settings applied to the parent object, such as whether it's hidden, any state changes, and any Thruster, Magnet or Emitter settings.

          http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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          • N Offline
            NewOne
            last edited by

            Is there a User Manual for SketchyPhysics3 or not (yet)? I remember that for SP2 was a website http://sketchyphysicstutorial.googlepages.com/, but I don't know if is something for SP3.

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            • S Offline
              Sgal
              last edited by

              Use of the joints 2
              Other thpes of joints

              1. Corkscrew: Object linked to this joint can spin around his axe and move between maximum and minimum.
              2. Spring: Object linked to this joint can move linearily along his axe. The spring joint will try to bring back them to the first position.
              3. Ball: Object linked to this joint can rotate freely around the joint. The object axe points to the joint.
              4. Universal: Object linked to this joint can rotate almost freely around the joint. Unlike the Ball one, the Universal joint won't allow the object to rotate around his axe. See those images (I found them in an old post of CPhillips) to understand the concept:
                http://www10.atwiki.jp/bambooflow/?plugin=ref&serial=19
                http://www.impulse-based.de/manual_images/balljoint.jpg
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              • S Offline
                Sgal
                last edited by

                Thanks to =Physicsguy= for the correction.
                I think that an "official" SP manual is a primary need. This plug-in is growing too complex for an immediate comprension for a new user. Maybe a Wiki...

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                • C Offline
                  CPhillips
                  last edited by

                  Cleaned up the thread a bit. Yeah the faq is getting sort of long. Maybe it should be moved to the new Wiki. πŸ˜„

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                  • D Offline
                    darkPhysics
                    last edited by

                    [*]How do I make a simple objects

                    You can make simple objects using the SketchySolids toolbar as you will se in Flash file.

                    Link: http://rapidshare.de/files/46603991/untitled_demo.swf.html

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                    • M Offline
                      Mitchieboy
                      last edited by

                      I still don't know how to activate trusters.. I want to make my jetski work.... please anyone HELP!

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                      • R Offline
                        rfresa
                        last edited by

                        @cphillips said:

                        Now that you have installed SketchUp, use the following link to view the latest SketchyPhysics downloads...
                        http://code.google.com/p/sketchyphysics2/downloads/list?can=1&q=&sort=-uploaded&colspec=Filename%20Summary%20Uploaded%20Size%20DownloadCount
                        Again, run it, and follow the on screen prompts. It will install itself in the SketchUp Plugins folder.

                        This is just for windows, right? Because SketchyPhysics never installed itself on my mac. I finally figured it out, but some more info on how to install would be appreciated. For mac users that are reading this: Put the downloaded, extracted files in this folder: username/Library/Application Support/Google Sketchup 7/Sketchup/plugins.

                        I had to create the plugins folder because it wasn't there. Then I got another bug, "Error Loading File SketchyPhysics.rb
                        undefined method `file_loaded?' for main:Object"

                        I found many references to this bug, but no answers, until I found this tip from fernandogalin on the issues page (http://code.google.com/p/sketchyphysics/issues/detail?id=9😞

                        • copy sketchup.rb from Tools folder to Plugins folder
                        • edit sketchyphysics.rb from Plugins folder and add this line at the begining of the
                          file: load "sketchup.rb"

                        This solved my problem and now I can use SketchyPhysics, which I love! This is the awesomest plugin ever. Hopefully this info will save some others from going through the same confusion that I did, so they can get to the good part.

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                        • T Offline
                          togethearth
                          last edited by

                          Mmmh, not sure if this thread is still active.
                          BTW, I'd like to share my 2 cents work with the community, I "updated" the Quick Reference Card (mostly for togethearth MAC users at first):
                          http://togethearth.com/files/SketchyPhysics_QuickReference_Card_MAC.pdf

                          If other Mac users find it useful let me know.

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                          • J Offline
                            jonesey429
                            last edited by

                            Is there a plugin for SketchUp that computes electrical systems voltage, current, resistance? Or maybe a more complex plugin that accepts more variables?

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                            • S Offline
                              sf741852963
                              last edited by

                              why does my SketchyPhysics 3x freeze when I press play? πŸ˜•

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                              • A Offline
                                arjunmax09
                                last edited by

                                where can i get tutorial for sketchyphysics 3...maybe a pdf file...??

                                when you fail at something....you haven't really failed...you've found one way the thing will not work out

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                                • C Offline
                                  CPhillips
                                  last edited by

                                  http://sketchyphysics.wikia.com/wiki/SketchyPhysicsWiki

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                                  • robintR Offline
                                    robint
                                    last edited by

                                    Hi all

                                    great stuff pls keep it up. I will try to add my 2 cents as i progress
                                    I cant post any links or skp models to demo my points, this is very limiting

                                    As one door closes another one slams in your face

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                                    • M Offline
                                      MikeR
                                      last edited by

                                      i got a SketchUp v6 and want to try and learn sketchy physics. what version should i download? thanks πŸ˜•

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                                      • D Offline
                                        demigamer
                                        last edited by

                                        hey guys
                                        he says where emitters are; its such as ''hidden''

                                        why? i want to make a twilight render
                                        but even sketchyreplay doesn't see my emitters 😞

                                        can someone help me? its for a project πŸ˜„ so i need it

                                        thanks anyway
                                        greetz,demi

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                                        • K Offline
                                          KSJ100
                                          last edited by

                                          Only SketchySolids works for me!! I have a mac PowerPC 10.5.8 mac!!!!!
                                          the ruby consle says this [img]Picture%201.png[/img]

                                          First click
                                          potentialParent #<Sketchup;;Drawingelement;0xc9d77c0>
                                          Error; #<NoMethodError; undefined method `getKeyState' for #<MSketchyPhysics3;;CreateJointTool;0xc9d8b70>>
                                          /Users/justin/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/SketchyPhysics3/JointTool.rb;432;in `onLButtonDown'
                                          /Users/justin/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/SketchyPhysics3/JointTool.rb;432
                                          First click
                                          potentialParent #<Sketchup;;Drawingelement;0xc9d77c0>
                                          Error; #<NoMethodError; undefined method `getKeyState' for #<MSketchyPhysics3;;CreateJointTool;0xc9c26f4>>
                                          /Users/justin/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/SketchyPhysics3/JointTool.rb;432;in `onLButtonDown'
                                          /Users/justin/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/SketchyPhysics3/JointTool.rb;432
                                          
                                          
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                                          • K Offline
                                            KSJ100
                                            last edited by

                                            Only SketchySolids works for me!! I have a mac PowerPC 10.5.8 mac!!!!!
                                            the ruby consle says this

                                            First click
                                            potentialParent #<Sketchup;;Drawingelement;0xc9d77c0>
                                            Error; #<NoMethodError; undefined method `getKeyState' for #<MSketchyPhysics3;;CreateJointTool;0xc9d8b70>>
                                            /Users/justin/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/SketchyPhysics3/JointTool.rb;432;in `onLButtonDown'
                                            /Users/justin/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/SketchyPhysics3/JointTool.rb;432
                                            First click
                                            potentialParent #<Sketchup;;Drawingelement;0xc9d77c0>
                                            Error; #<NoMethodError; undefined method `getKeyState' for #<MSketchyPhysics3;;CreateJointTool;0xc9c26f4>>
                                            /Users/justin/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/SketchyPhysics3/JointTool.rb;432;in `onLButtonDown'
                                            /Users/justin/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/SketchyPhysics3/JointTool.rb;432
                                            
                                            
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