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EPIC Unreal Development Kit - now free for non-commercial us

Scheduled Pinned Locked Moved Extensions & Applications Discussions
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  • K Offline
    KXI System
    last edited by 10 Dec 2009, 01:42

    Cool! but way over my level.

    Getting the perfect sig is hard...

    Google it!

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    • C Offline
      CameronB
      last edited by 13 Jan 2010, 17:41

      I'm going to give all this a try---as I'm very interested in using the UDK to test urban design (and then run games occuring in these designed / augmented spaces).
      Signed up on the Unreal community discussion board...and found this same topic discussed here:
      http://www.katsbits.com/htm/tutorials/sketchup_converting_import_kmz_blender.htm

      Ideally, I'd like to work out a good pipeline for using SU created content....at least to put down an initial layer of general buildings, streets, etc.
      Having said that...I'm not married to using SU to create content. But, like Revit and Microstation, I know SU well and am just hoping ot reduce the amount of new programs that I would need to learn (or direct others in using them).

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