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    Render this:Christmas Night

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    • dermotcollD Offline
      dermotcoll
      last edited by

      Earthmover

      Those last two images were amazing - pure inspiration for us novices!!

      When you burn your arse - you gotta sit on the blisters!!

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      • EarthMoverE Offline
        EarthMover
        last edited by

        Thanks Dermot for the compliment. The longer you dabble, the more tricks you collect. The raw renders for those images where nothing special. I spent little time on the materials and rendering. Good photoshop skills can make up for a lot.


        Snow Village 1.jpg


        snow scene_cobbles.jpg

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • stefanqS Offline
          stefanq
          last edited by

          Looks fantastic Adam! Congrats!

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          • D Offline
            dspace
            last edited by

            EarthMover
            Definetly the best Xmas render ๐Ÿ‘

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            • U Offline
              Ultimatez 32
              last edited by

              Adam, is this V-ray for Max or V-ray for SU? I'm asking because I'm trying to find out how to add displacement map to a texture in v-rayfSU ๐Ÿ˜•

              Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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              • R Offline
                remon_v
                last edited by

                under the "maps" rollout check displacement en click on the "m" > type "bitmap" > click on the "m" and browse to you displacement map

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                • D Offline
                  dedmin
                  last edited by

                  @ultimatez 32 said:

                  Adam, is this V-ray for Max or V-ray for SU? I'm asking because I'm trying to find out how to add displacement map to a texture in v-rayfSU ๐Ÿ˜•

                  http://software.asgvis.com/index.php?option=com_content&view=article&id=343&Itemid=480

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                  • ely862meE Offline
                    ely862me
                    last edited by

                    ๐Ÿ˜ฒ ๐Ÿ˜ฎ ๐Ÿ˜›

                    Let me pick my jaw from the floor .
                    David, Adam...speachless .
                    Thanks a lot guys.We can clearly see that in a project the 3d model represent about 20-30% ..the render does all the job.
                    Well done guys,well done!!!

                    Elisei

                    Elisei (sketchupper)


                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                    Come and See EliseiDesign

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ Adam

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                      • K Offline
                        KXI System
                        last edited by

                        Amazing picture to get inspired from! But I'll be blunt about one thing, scientifically the moon part of the picture is done wrong-the moon crest should not have the clouds in it.

                        But still... Amazing picture to get inspired from!

                        Getting the perfect sig is hard...

                        Google it!

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                        • C Offline
                          CaptainsLS
                          last edited by

                          Ok, I gave it a whirl. I had fun with it and learned a few things too. Getting the snow to 'bunch up' on the roof was new to me.


                          snow.jpg

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            Sweet work Captain! Lighting is very realistic. Vue? Only critique would be maybe a different material for the bottom of the light poles and a touch more contrast overall.

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • AdamBA Offline
                              AdamB
                              last edited by

                              Here's my attempt using image-based lighting AO and I made the windows area emitters.

                              First one is just linear AO, second is using skybox as emitter (IBL), third is with direct lighting as well.
                              Lighting time is 3 minutes.

                              http://i614.photobucket.com/albums/tt229/ElektraGlide/Snowvillagewips_linear_ao.jpg

                              http://i614.photobucket.com/albums/tt229/ElektraGlide/Snowvillagewips_IBL_ao.jpg

                              http://i614.photobucket.com/albums/tt229/ElektraGlide/Snowvillagewips_AOdirect.jpg

                              Developer of LightUp Click for website

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                Very realistic Captain(only one thing bother me..those square shadows down there on the snow)..
                                Adam,those are very nice thinking there is no render engine involved ๐Ÿ˜‰.

                                Thank you for posting ur renders!

                                Elisei

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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