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    I broke SU - shape study.

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    • boofredlayB Offline
      boofredlay
      last edited by

      I was about to post this in the SketchUp forum, maybe even in the bugs forum but got a result I believe is worthy of posting here. So here is the rendering and below is my original topic of how I broke SketchUp πŸ˜‰

      Twilight Render, hdr lighting, simple tone mapping, exposure 2, gamma .8, High+ preset, 2min 30s render time.
      Shape03.jpg

      %(#408000)[Ok, so I was playing around with shapes and came up with something interesting (to me anyway). So I wanted to do a rendering with hdr lighting and shoot it overnight. The problem is I cannot add a texture to the shape.

      I built it by placing some random points in 3d space then used the F-spline script to trace a path. I then used the pipe along path script to make it a cylinder. I stretched and squished until I had something more interesting then I used Subdivide and Smooth. After a couple iterations I had this smooth shape that weighed in at just over 30,000 faces at a size of 4.64 MB. Not too heavy for a model but very heavy for a component or group.

      So, I decided to set up the scene by giving this thing a material, this is where I realized I broke SU (not really just this file I guess). Every time I try to give the surface a texture SU shuts down, no bugsplat, no warning just 'poof', gone. So I tried exploding the component and SU just locks up. No activity at all. Of course if I leave it for a few hours it might finish exploding but I want to go to bed.

      I was able to paint the group without editing so I may just get a render out of it after all.
      Anyway, I just thought I would share. πŸ˜‰]

      Broke.jpg

      http://www.coroflot.com/boofredlay

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      • GaieusG Offline
        Gaieus
        last edited by

        That's quite freak, Eric, but at least the render is cool and it was well worth posting it here!

        Gai...

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        • E Offline
          Ecuadorian
          last edited by

          If you tweak it a little bit so it vaguely resembles a letter, this weird shape would make a cool logo.

          -Miguel Lescano
          Subscribe to my house plans YouTube channel! (30K+ subs)

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          • olisheaO Offline
            olishea
            last edited by

            yeah boo I cannot explode organic forms sometimes too, it just freezes.

            love the render mate....very natural and soft lighting. great caustic too well done. πŸ‘

            lovely shape and lovely colour!

            ah i see you got down with the tone mapping....simple always looks good for these refractive materials; there seems to be more colour

            oli

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              I always use components (models imported from blender) 10 000 to 60 000 faces. I can have four or five individual huge components or groups. To explode them was never a problem. It takes some (5) min though. I think its all about topology... where blender just rocks. Because its completely wrong to subdivide triangulated meshes. Not to handle quads, its a major problem of SU. Just activate 'show hidden geo', try to move a point and see the whole truth behind this handy GUI.

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              • pilouP Offline
                pilou
                last edited by

                Very cool geometric volume! 😎
                Maybe this site can interest you πŸ˜‰
                And this program given here yesterday πŸ˜‰

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Forgot to comment this.
                  Beautiful, I agree with Miguel, it could be a great logo too. πŸ‘ πŸ‘ πŸ‘
                  A logo for a better zbrush maybe. πŸ˜† If it was a Z(b)

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                  • dermotcollD Offline
                    dermotcoll
                    last edited by

                    Great shape - looks amazing in that material.

                    When you burn your arse - you gotta sit on the blisters!!

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Thanks for the kind comments all. I appreciate it.

                      http://www.coroflot.com/boofredlay

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Here is another, as well as a small tutorial on how I made the shape. In the tut I did not subdivide the model, I will leave that to you if you wish. The file went from 117kb to 4.64MB after subdividing with 3 iterations. πŸ˜„


                        Shape302.jpg


                        Edit: Uploaded version 6 of the tut.

                        http://www.coroflot.com/boofredlay

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                        • RichardR Offline
                          Richard
                          last edited by

                          I've had the same issue as oli suggested when importing onyx trees and exploding, SU goes south!

                          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                          • boofredlayB Offline
                            boofredlay
                            last edited by

                            I combined the two here.


                            Shape07b.jpg

                            http://www.coroflot.com/boofredlay

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                            • boofredlayB Offline
                              boofredlay
                              last edited by

                              Yes, High+ for this one. Thanks.

                              http://www.coroflot.com/boofredlay

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                              • olisheaO Offline
                                olishea
                                last edited by

                                excellent. nice colour and tone. you got this studio setup bang on, well done

                                are u still using high+? caustics look great

                                oli

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                                • G Offline
                                  gasher
                                  last edited by

                                  @unknownuser said:

                                  I combined the two here.

                                  You should start competing with Dale Chihuly for creative glass work.

                                  http://www.chihuly.com/chands/Art/v+aVolume1_2_Img0084M.jpg

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