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    I broke SU - shape study.

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    • olisheaO Offline
      olishea
      last edited by

      yeah boo I cannot explode organic forms sometimes too, it just freezes.

      love the render mate....very natural and soft lighting. great caustic too well done. πŸ‘

      lovely shape and lovely colour!

      ah i see you got down with the tone mapping....simple always looks good for these refractive materials; there seems to be more colour

      oli

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        I always use components (models imported from blender) 10 000 to 60 000 faces. I can have four or five individual huge components or groups. To explode them was never a problem. It takes some (5) min though. I think its all about topology... where blender just rocks. Because its completely wrong to subdivide triangulated meshes. Not to handle quads, its a major problem of SU. Just activate 'show hidden geo', try to move a point and see the whole truth behind this handy GUI.

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        • pilouP Offline
          pilou
          last edited by

          Very cool geometric volume! 😎
          Maybe this site can interest you πŸ˜‰
          And this program given here yesterday πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            Forgot to comment this.
            Beautiful, I agree with Miguel, it could be a great logo too. πŸ‘ πŸ‘ πŸ‘
            A logo for a better zbrush maybe. πŸ˜† If it was a Z(b)

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            • dermotcollD Offline
              dermotcoll
              last edited by

              Great shape - looks amazing in that material.

              When you burn your arse - you gotta sit on the blisters!!

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              • boofredlayB Offline
                boofredlay
                last edited by

                Thanks for the kind comments all. I appreciate it.

                http://www.coroflot.com/boofredlay

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Here is another, as well as a small tutorial on how I made the shape. In the tut I did not subdivide the model, I will leave that to you if you wish. The file went from 117kb to 4.64MB after subdividing with 3 iterations. πŸ˜„


                  Shape302.jpg


                  Edit: Uploaded version 6 of the tut.

                  http://www.coroflot.com/boofredlay

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                  • RichardR Offline
                    Richard
                    last edited by

                    I've had the same issue as oli suggested when importing onyx trees and exploding, SU goes south!

                    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      I combined the two here.


                      Shape07b.jpg

                      http://www.coroflot.com/boofredlay

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Yes, High+ for this one. Thanks.

                        http://www.coroflot.com/boofredlay

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                        • olisheaO Offline
                          olishea
                          last edited by

                          excellent. nice colour and tone. you got this studio setup bang on, well done

                          are u still using high+? caustics look great

                          oli

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                          • G Offline
                            gasher
                            last edited by

                            @unknownuser said:

                            I combined the two here.

                            You should start competing with Dale Chihuly for creative glass work.

                            http://www.chihuly.com/chands/Art/v+aVolume1_2_Img0084M.jpg

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