Texture positioning randomization? (realistic textures)
-
Hi, check this out:
http://forums.sketchucation.com/viewtopic.php?f=18&t=23163&start=0&st=0&sk=t&sd=a
Here's the final result, straight SketchUp output. Go to the thread for the full info. -
If youve got a suitably large texture i think youd get quite a good 'random' look by rotating each log about its axis, so a different bit of texture is showing on each log.
you could even use a DC, so it automatically rotates itself when you make a copy.
-
If finding suitable large texture is difficult, one option is to use procedural textures. Many renderers can use a procedural wood, that picks colours from a texture sample and generate a wood texture. That usually is good enough if you wont do a close up render.
-
Aerilius -> I would have considered procedural texture generation more complex than doodads or multiple textures, though.
Ecuadorian's link gives a good tutorial on how to semi-randomize rotation and sizes of the logs, as well as gives a good place for a full log texture.
However.. could anyone recommend a free or trial version of a rendering program that does do procedural wood textures?
-
Kerkythea is free and can do procedural textures. It's just up to you how effectively you can create them.
-
off topic, but in ecuadorian's picture, how do you get that sky & grass and background?
-
The grass is in the Vegetation folder of SketchUp's materials, with a slightly changed color.
The sky is a picture inserted as a background type watermark in the style.
[flash=640,505:h2secodx]http://www.youtube.com/v/ey0sKd5I700&fs=1[/flash:h2secodx]I highly recommend watching all the basic SketchUp tutorials. It shouldn't take more than a day, and will save you months of frustration.
http://sketchup.google.com/training/videos.html -
thanks very much!
i checked out the tutorial and learned the watermark thing - i'm going through sketchup's youtube channel right now and you're right, there's a ton of good info in there
getting back to the picture you posted of the logs, i haven't seen anything so far on making the grass/land an image? watermarks only seem to work for the 'sky' portion of the screen for me. am i missing something?
-
Could you give an example?
-
yeah, of course!
okay, so in that picture of the logs you posted, you have a nice sky, and the logs themselves are on some grass with some trees in the far background.
it's the grass/trees effect i'm trying to figure out!
when i go to watermarks in styles, it only lets me place the sky. i'm not sure how to get the grass/trees. do you just draw a giant square on the ground and fill it with grass?
hopefully this makes a little more sense. i'm still going through the tutorials (slowly, since i'm at work) and haven't stumbled across this yet.
thanks!
-
@davesec said:
do you just draw a giant square on the ground and fill it with grass?
Yes, that's what I did. And the trees are simply part of the background photograph.
Advertisement