[Tutorial] Import custom images as permanent new materials
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Thanks Alan, this will definately be a good resource to point people to.
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Thank you ever so much, Alan. Just use your tut to guide me through installing some new wood grain.
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Alan, any plans to get the FF Installer working again for version 6? It was a really useful tool.
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Excellent... thanks soo much for the contribution.
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How about components?
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I understand this from the old forum, but no one has answered my question about components yet
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Thank you Alan, now I can keep my materials in SU and not have to import each time.
Cheers, Bill. -
Hi Alan (or anyone else)
Is there a way to distort an image in SketchUp so that it will stay that way after tiling?
For example, I have an image of an area of bricks that is distorted from the camera's perspective. It can be scaled, but the perspective remains. Placing as a texture allows you to adjust the texture to a specific area, but it doesn't tile any differently. The image can be scaled X & Y, but not along an edge, no?
Is PhotoShopping the only way to get the original image to look right after tiling?
TIA...
E
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Yes, you will need to photoshop it so it is all squared up, and tileable. There are some good tutorials here on the forum for doing that I believe.
Chris
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Thanks Chris
I skewed and cropped and squared up the image in PS, then imported and exploded per Alan's comments. Worked great.
Getting the color to match was a bit tedious, but by messing with the values in the image editor, saving and reloading a few times, the textures on all the components updated instantly throughout.
SU is amazing....
E
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