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    Scifi Sketchup Modeling

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    • U Offline
      Ultimatez 32
      last edited by

      Nnice work Liam! Maybe after you do the render you can do a line overlay in Photoshop so the details will go out more

      Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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      • D Offline
        dolphus
        last edited by

        Smoking!!! great stuff well done πŸ‘

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        • L Offline
          liam887
          last edited by

          yeah I did what you said 32' and the line overlay does work better, decided to so a more cartoony look and put extra lines in.


          traxusheavyindustries.jpg

          VISIT MY ONLINE GALLERY
          http://www.robotsvdinosaurs.com/

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          • L Offline
            liam887
            last edited by

            Missing a few little details, changed the configuration a bit but thinks it looks better this way round.


            new-comp.jpg


            newcomp2.jpg

            VISIT MY ONLINE GALLERY
            http://www.robotsvdinosaurs.com/

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            • boofredlayB Offline
              boofredlay
              last edited by

              Great work. Keep it up.

              http://www.coroflot.com/boofredlay

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              • MarianM Offline
                Marian
                last edited by

                πŸ‘ 😎

                http://marian87.deviantart.com/

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                • D Offline
                  dolphus
                  last edited by

                  Great detail modeling thanks for sharing πŸ‘

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                  • C Offline
                    Cyberdactyl
                    last edited by

                    Very nice collection Liam.

                    You're a busy fellow!

                    One odd thing though, that walkers profile is quite suggestive. 🀣

                    By the way, your elevator made me think of a game I played 7 years ago or so, called I-War, Independence War.
                    Far and away the most physics-realistic game...probably to this day. Anyway, it has a cool elevator in the game.

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                    • L Offline
                      liam887
                      last edited by

                      Been busy with uni but just got past the first deadline so nothing to d for a while. Been working on a more realistic model maybe set a hundred years from now.
                      All the physics is about right so far taking into account the spin of each floor in each module to create so some gravity that is comfortable for humans, the right types of fuel and how much is needed verses the ships weight, how many radiators etc, I dont have a clue myself but some people cleverer than myself have done a lot to tell me what goes where lol.
                      Anyway here it is with a bit of PP in photoshop to get the details out. Its about 100ft high and 650 ft long at the moment, but its far form done and this wil only be a small part of the finished model.


                      fullview-so-far.jpg


                      full-length.jpg

                      VISIT MY ONLINE GALLERY
                      http://www.robotsvdinosaurs.com/

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                      • L Offline
                        liam887
                        last edited by

                        hahahaha didnt even clock on to that I didnt put a little articulated arm there for that same reason lol. Ahh well once the bulldog rails and lights are on it might look less like a penis!

                        EDIT: ahh yeah I checked out the video of the elevator it looked good especially when it goes through the clouds. You tube tho at the moment is a nightmare. I know my internet is fast but you tube takes years to buffer even the smallest videos, i can stream HD form the BBC download a game form steam in minutes but youtube is sooooooo slow. I know its not just me ive been reading all over the internet about people with similar problems.

                        VISIT MY ONLINE GALLERY
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                        • L Offline
                          liam887
                          last edited by

                          update


                          20091118012024_10m2s.jpg

                          VISIT MY ONLINE GALLERY
                          http://www.robotsvdinosaurs.com/

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                          • D Offline
                            dolphus
                            last edited by

                            Well done! Liam887....this is the sci fi modeling that really pushes some of my buttons "realistic space vehicles and satellites" when the Railway itch is scratched this is what i would like to do thanks for the inspirational nudge πŸ‘

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                            • S Offline
                              sepo
                              last edited by

                              These look very good Liam. πŸ‘

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                              • MarianM Offline
                                Marian
                                last edited by

                                Wow, that is just AWESOME Liam. πŸ‘

                                http://marian87.deviantart.com/

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                                • L Offline
                                  liam887
                                  last edited by

                                  @sepo said:

                                  These look very good Liam. πŸ‘

                                  thanks everyone!
                                  Hey by the way sepo is there a way to do bump maps in podium? Ive got a really good texture for the solar panel cells and ive made a bump map but have no idea how to make it work!

                                  VISIT MY ONLINE GALLERY
                                  http://www.robotsvdinosaurs.com/

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                                  • S Offline
                                    sepo
                                    last edited by

                                    Yes of course. have a look here. http://www.suplugins.com/index.php?p=page&page_id=materials

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                                    • S Offline
                                      Simon B
                                      last edited by

                                      Liam, these are excellent models.

                                      I like the solar explorers especially. I am working on similar stuff for a game idea.

                                      Check out this site for some in depth technical info for developing realistic spaceships.

                                      I think the maximum speed for generating 1G artifical gravity by centrifuge is 2 revolutions per minute (any faster and your crew would start puking due to awareness of spin: the coriolis effect). This rotation speed for 1G requires a minimum diameter of nearly 500 metres - half a klik! A slower spin would need a larger diameter to maintain 1G - if you see what I mean.

                                      You could have spins at equivalent martian or lunar gravities though.

                                      I'm a fan, keep it up.

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                                      • L Offline
                                        liam887
                                        last edited by

                                        @simon b said:

                                        Liam, these are excellent models.

                                        I like the solar explorers especially. I am working on similar stuff for a game idea.

                                        Check out this site for some in depth technical info for developing realistic spaceships.

                                        I think the maximum speed for generating 1G artifical gravity by centrifuge is 2 revolutions per minute (any faster and your crew would start puking due to awareness of spin: the coriolis effect). This rotation speed for 1G requires a minimum diameter of nearly 500 metres - half a klik! A slower spin would need a larger diameter to maintain 1G - if you see what I mean.

                                        You could have spins at equivalent martian or lunar gravities though.

                                        I'm a fan, keep it up.

                                        If you want to have ground-gripping joe-smoe man-on-the-street untrained people in absolutely no danger of spin nausea (i.e. 1 RPM), you'll have a microscopic 0.02g

                                        If you don't mind if the ground-grippers might initially have some nausea but get over it, you can go up to 3 RPM and have 0.2 g (about Lunar gravity)

                                        But if you have trained astronauts who have undergone spin acclimation, you can crank it up to a full 6.5 RPM and have 1.0 g.

                                        (5 RPM will give you 0.5 g)

                                        These calculation are correct but it all depends on your diameter form the center rotators. As I am only 70ft from the center in the modules I have made so far these calculations are relevant to me!
                                        Basically you can work out the spin ratio for any size module using this equation, Its straight from NASA and has been researched:

                                        Ca = 0.011 * Cr2 * Cl

                                        Cl = Ca / (0.011 * Cr2)

                                        Cr = sqrt( Ca / (0.011 * Cl))
                                        where
                                        Ca = centrifugal artificial gravity acceleration at point X (m/s2)
                                        Cl = distance from point X to the center of rotation (m)
                                        Cr = rotation rate at point X (rotations per minute)
                                        Remember that 1.0 g is 9.81 m/s
                                        Notice that as point X is moved further from the center of rotation the artificial gravity increases.

                                        To have a comfortable 1G you would need a rotating section of at least 300ft. that is it would be acceptable to any normal person without prior training.

                                        VISIT MY ONLINE GALLERY
                                        http://www.robotsvdinosaurs.com/

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                                        • C Offline
                                          Cyberdactyl
                                          last edited by

                                          Thanks for that site Simon.

                                          I think I have most of that information, but it's across a dozen sites.

                                          It's kinda cool to find it all collected in one place.

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            Your work is very creative and the detail is amazing.

                                            The Space Explorer reminds of the alien ship in Arthur C Clarke's Rama Series. He too mentions all about spin/gravity and from what I remember that ship even had an ocean!

                                            Keep up the good work

                                            Download the free D'oh Book for SketchUp πŸ“–

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