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    Where do photoreal people live

    Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles
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    • E Offline
      Eulgrand
      last edited by

      Take a look at http://vyonyx.com/index.php/category/down/cutout-people

      😉

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      • E Offline
        Ecuadorian
        last edited by

        Nice find, Eulgrand, thank you. 👍 I was about to say: "Hey let's convert them all to FaceMe components and post them here in the SCF", but after reading their license terms I'm not really sure about it:

        @unknownuser said:

        You are allowed to include this file in any collection you like, provided that you do not remove any copyright or other proprietary notices contained in the original materials or on any such copies. However, you are NOT allowed to distribute them commercially or put them on your website for download!

        I guess if we ask them nicely...

        -Miguel Lescano
        Subscribe to my house plans YouTube channel! (30K+ subs)

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        • Al HartA Offline
          Al Hart
          last edited by

          @ecuadorian said:

          "Hey let's convert them all to FaceMe components and post them here in the SCF"]

          And we should add clipping polygons - for shadows.

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • RichardR Offline
            Richard
            last edited by

            If your going to render them I'd suggest adding them post pro otherwise they come out pretty bad in the render.

            If you want to pay some dollars got3d have a good 3d collection that will work ok in renders or if you want to spend more dollars the ones from AXYZ are amazing, I bought 6 or 7 sets from them and they really are amazing quality. And they have middle eastern sets.

            The other thing, is if you visit all the sites you will find they all have a fair few free samples, you end up with about a hundred by the end!

            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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            • D Offline
              dylan
              last edited by

              Do these AXYZ models work ok in SU, or do they require some work first?

              http://dmdarchitecture.co.uk/

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              • GaieusG Offline
                Gaieus
                last edited by

                @richard said:

                ...The other thing, is if you visit all the sites you will find they all have a fair few free samples, you end up with about a hundred by the end!

                Problem with free samples is that they are generally not allowed to be used in commercial environment. But true that you can have a decent collection after a while.

                Gai...

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                • RichardR Offline
                  Richard
                  last edited by

                  @unknownuser said:

                  Do these AXYZ models work ok in SU, or do they require some work first?

                  Dylan they were fine for me. The ones holding something though have to be fixed as the mapping doesn't stick!

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • E Offline
                    Ecuadorian
                    last edited by

                    @richard said:

                    If your going to render them I'd suggest adding them post pro otherwise they come out pretty bad in the render.

                    Yes, most of the time this is true as they end up being either washed out or grayed out by the scene lights, but in Twilight Render you can force them to render unaltered:
                    http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=471

                    -Miguel Lescano
                    Subscribe to my house plans YouTube channel! (30K+ subs)

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      Richard, regarding your comment about post processing. If you mean to pp the image before you apply it to the surface, what factors, and in which direction do do you apply? For example to contrast, brightness, gama, and dynamic range?

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                      • RichardR Offline
                        Richard
                        last edited by

                        @ecuadorian said:

                        @richard said:

                        If your going to render them I'd suggest adding them post pro otherwise they come out pretty bad in the render.

                        Yes, most of the time this is true as they end up being either washed out or grayed out by the scene lights, but in Twilight Render you can force them to render unaltered:
                        http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=471

                        Thats a cool feature!!!

                        Though I guess then one would still have to post process the image later to make contrast corrections.

                        @unknownuser said:

                        Richard, regarding your comment about post processing. If you mean to pp the image before you apply it to the surface, what factors, and in which direction do do you apply? For example to contrast, brightness, gama, and dynamic range?

                        No mate I meant adding them later is PS! And of course then creating correct shadows, contrast, etc! I'd suggest about 90% of renders you see are populated this way!

                        The other option obviously is as Ecuadorian force if you can (or make 100% diffuse) then from SU (or the render app) create a mask so that you can easily make selection later in PP so as to adjust individually the contrast, brightness, saturation etc!

                        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                        • C Offline
                          CameronB
                          last edited by

                          @al hart said:

                          @dennis_n said:

                          Question: Is anyone using RPC now (for Revit, 3DS, Photoshop, etc.)?

                          And, if so would you like to be able to use them directly in SketchUp (they would just work in SketchUp - no external renderer required).

                          Yes.
                          I use RPC objects (including people) with MicroStation and Revit.
                          RPC for Sketchup would be great.

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                          • S Offline
                            ScottPara
                            last edited by

                            I use RPC for Revit as well as Piranesi and they work great. Having this feature in Sketchup would be great.

                            Scott

                            Love the fact that some HATE my avatar.....

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                            • Al HartA Offline
                              Al Hart
                              last edited by

                              @unknownuser said:

                              I use RPC for Revit as well as Piranesi and they work great. Having this feature in Sketchup would be great.

                              Scott

                              Thanks to you and Dennis for the comments. I will pass them on to ArchVision/RPC.

                              We have developed a RPC to SketchUp interface, but we are trying to convince them to approve it (we need their permission to create SketchUp Components from RPC objects) and to fund it (we want them to give it away free to RPC users, rather than our trying to sell it)

                              It's good to hear that people like you, who already use RPC, would appreciate it.

                              It would be even better if we could find some people who don't currently use RPC who would start using it if it worked with SketchUp.

                              Al Hart

                              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                              IRender nXt from Render Plus

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