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    Better Bump Maps

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      Try gimp richard. Filters/maps, has normal maps too.
      BTW slightly blurry bump maps work better, but I think you already know this.

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      • N Offline
        notareal
        last edited by

        When you playing with cam and light, why not to shoot normal maps πŸ˜„
        http://zarria.net/nrmphoto/nrmphoto.html

        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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        • RichardR Offline
          Richard
          last edited by

          Thanks guys I've got a bunch of normal map generators.

          I think however your maybe missing the point of the exercise here!

          As is the normal way of creating bump maps is just to desaturate the image and adjust levels you end up with a map that is actually 90% of the time incorrect. In say a stone wall the normal way would actually push in darker stones, when they actually could be the ones protruding!

          As you can see from the centre image (sure the actual technique needs to be developed) it actually gives a close to correct bump map - being that it doesn't just push in the darker areas but actually picks and corrects those areas in the original image that are in shadow as depressed.

          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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          • RichardR Offline
            Richard
            last edited by

            @notareal said:

            When you playing with cam and light, why not to shoot normal maps πŸ˜„
            http://zarria.net/nrmphoto/nrmphoto.html

            Thanks for that one mate! I reckon that is something certainly worth trying to work into it!

            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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            • RichardR Offline
              Richard
              last edited by

              Ok another test, this time on a gravel texture.

              You can see the test with lights it has bought up a lot of detail in the gravel that can be evidenced from the colour map but not reflected in the normal method of producing a bump from the original colour map.

              Original colour map
              original colour map

              Normal method of producing bump map
              normal method to produce bump

              Test with lights accross surface
              my test.jpg

              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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              • RichardR Offline
                Richard
                last edited by

                And possibly a better one!


                another.jpg

                [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                • marked001M Offline
                  marked001
                  last edited by

                  pretty impressive results, richard.... especially the wood... you'd never even guess that that grain was present based on the photo.

                  http://www.revision21vis.com

                  instagram: revi21on

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    I had a chance to mess with this concept. I too was hoping for a one touch action solution that would produce these results, but it feels like each image will need the spotlights adjusted a little to get the most detail.

                    Here's one I was playing around with.


                    rustic_ledge_sharp.jpg


                    rustic_ledge_sharp_bump copy.jpg

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • soloS Offline
                      solo
                      last edited by

                      Adam, believe it or not but I have a project starting next week where the above texture is exactly what I need, talk about timing...

                      Thanks a bunch.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • marked001M Offline
                        marked001
                        last edited by

                        @earthmover said:

                        I too was hoping for a one touch action solution that would produce these results, but it feels like each image will need the spotlights adjusted a little to get the most detail.

                        yeah, that'd be great if it were as simple as setting up an Action sequence in pshop...

                        http://www.revision21vis.com

                        instagram: revi21on

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          Sorry not so seamless. Seamless (almost) is a difficult thing.


                          rusticTest.jpg

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