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    Particle FX preview

    scheduled pinned locked moved SketchyPhysics
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    • P Offline
      Physicsguy1
      last edited by

      Wacov, I'm not sure you have already devised this but I want to make sure. Can you code it to have the effects originate at a determined Point3D? Or code it so you can do something like this: SetEffect('smoke',[0,0,0])?

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      • W Offline
        Wacov
        last edited by

        The code in the demo lets you choose where you place it, among other things. Once I get the final thing done, it'll be:

        createParticle([0,100,100])

        Giving only a position will create a construction point. Giving a position and radius will create the default black smoke, and you'll also be able to copy a custom group, or (maybe) choose between a few presets. You'll have the option to make your own update code for the particles, which will be executed along with the normal code.

        http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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        • P Offline
          Physicsguy1
          last edited by

          could you possible have a direction for smoke and such? Like this createParticle([0,0,0],[10,10,10])

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          • W Offline
            Wacov
            last edited by

            If you mean give it a velocity, sure, that's shown in the demo. Once I get the custom update working, you'll be able to make them do pretty much whatever you want 😍

            http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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            • J Offline
              JaViXP
              last edited by

              @wacov said:

              If you mean give it a velocity, sure

              Can you increase my FPS then? 😄

              It sounds pretty cool. Can you upload another .skp model to see if it runs faster?

              "Giving up is way harder than trying"
              JaViXP's Rendering

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              • C Offline
                CPhillips
                last edited by

                @javixp said:

                @wacov said:

                If you mean give it a velocity, sure

                Can you increase my FPS then? 😄

                It sounds pretty cool. Can you upload another .skp model to see if it runs faster?

                You might want to check your video settings and make sure that you have Hardware acceleration turned on. Also maybe update your video drivers.

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                • P Offline
                  Physicsguy1
                  last edited by

                  Now I have my FPS; 33.

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                  • H Offline
                    hobbnob
                    last edited by

                    forgive me for appearing stupid, but was it a mistake rollling back to rc1? i did this so tat i can upload to 3dwh, but there seems to be a lot going on here that i can't access because of my wish to remain on wh? i have tried running this demo in rc1 but i get an error message.

                    My WIP Thread:Here

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                    • P Offline
                      phy
                      last edited by

                      If you have a enough space on your computer, you can copy and paste the Google sketchup folder and install sp3X28 in the one sketchup plugins folder and the original sp3x in the other. be warned though thumbnails might not work correctly.

                      Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                      • J Offline
                        JaViXP
                        last edited by

                        OH YEAH ! ! I got it running at 50 FPS

                        "Giving up is way harder than trying"
                        JaViXP's Rendering

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                        • N Offline
                          NorviewsVeteran
                          last edited by

                          I'm getting 30-35 fps. 👍

                          ```
                          //This_Is_All(I)+=Know()About.Code;
                          ```

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