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    Some new Renders..

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    • majidM Offline
      majid
      last edited by

      all rendder are verry nice, also trees are excelent silver!!!! from where did you got 3d ones ( not 2d palms...)

      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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      • F Offline
        fymoro
        last edited by

        I have no words to tell you, incredible, very nice job... 👍

        http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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        • broomstickB Offline
          broomstick
          last edited by

          I think I already said it, but the way you blend people in the renders is absolutely in-cre-di-ble. Wish I had the time to do the research for the perfect image each time!!!

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          • D Offline
            darcemac
            last edited by

            Amazing and inspiring renders!!!
            Yourself and Freeagent are setting the benchmark higher every time!
            I always use yours and freeagent's images as a reference when tying
            to do my exterior shots

            Silly question but how does sketchup handle such a large model with textures?

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            • S Offline
              silver_shadow
              last edited by

              Hi there, thanx, not too many textures were used creating these renders. To be honest sketchup can take a nice punch on poly, but do suffer on the texture side and makes it really slow as your model gets bigger. The first model, with the weird columns were giving problems on the rendering side so i got more ram for my 32 bit machine, and it held up ok for the renderings. I do not have that powerful machine at the office neither at home, (office = quad core with 4 gig ram 32 bit windows. Home 3.4 core due pro with 2 gig ram) But there is always a fear...is this model too big, will it render, what if it does not render, what do i change. I usually go back to my textures and export them to a file, and then check for abnormal size and dimension, and change that first and try again till it do render.

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              • D Offline
                darcemac
                last edited by

                Hi Silvershadow,

                Thanks for the quick reply, one more silly question;
                what would you consider too large for a texture or
                what is your average size?

                also did you happen to do the rendering for a winery project
                in Sommerset West called False Bay Vineyards?

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                • S Offline
                  silver_shadow
                  last edited by

                  No sorry didn't do that project
                  I usually use 1250x1250 as a max size texture, if my textures give problems to render
                  Vray can manage bigger textures...but sometimes do run into trouble when the model gets bigger. So id say 1250x1250 is probably quite safe

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                  • T Offline
                    trillium
                    last edited by

                    hi silver shadow, thank you so so much for all your great inspiring works! i just stumbled upon your eye candy posts(WOW!!!!) and then this one!! not sure if you are still check this post but i have a question for you- how did you do the cascade water feature in the first project? thank you so much again for all your previous tutorials. i just started SU and i'm already so inspired by people like you!!!!!!!! ☀

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                    • B Offline
                      bahri
                      last edited by

                      wow very good job
                      its pleasure to ur work...
                      should i call U Mr.Perfecto

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                      • R Offline
                        remon_v
                        last edited by

                        I'm trying to get a nice reed texture like yours in the model, so I downloaded it from cgtextures. here's a quick try

                        http://i22.photobucket.com/albums/b336/remon_v/1-1.jpg

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                        • T Offline
                          trillium
                          last edited by

                          hi silvershadow, thank you sooo much for all your amazing works and great tutorials on so many of your threads!!! i wonder if you could share with us some tips on how you did the forground sandy beach and background images in photoshop. they look so seamless!!! i felt the same when i saw freeagent's bush lodge with the dry grassland foreground. you guys inspire me to learn more about post processing! thanks again! ☀

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                          • S Offline
                            silver_shadow
                            last edited by

                            thanx, sorry for the missing images. (Stupid photo bucket errors)
                            The thing i sometimes do and usually work well is say for the sand or grass, render your model with a flat color, like sandish for sand or greenish for grass. Then in photoshop drop a image over that grass or sand, and say it should be overlay or any of those that suit your needs. and use an eraser to control areas.

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                            • T Offline
                              trillium
                              last edited by

                              thank u !! ☀

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                              • C Offline
                                chango70
                                last edited by

                                The original images have been deleted by photobucket.

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                                • P Offline
                                  pibuz
                                  last edited by

                                  that's true.... 😞 😞 😞 😞

                                  I WANNA SEE THEM!!!!!

                                  WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                                  • EscapeArtistE Offline
                                    EscapeArtist
                                    last edited by

                                    @chango70 said:

                                    The original images have been deleted by photobucket.

                                    Bandwidth Exceeded.

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                                    • S Offline
                                      silver_shadow
                                      last edited by

                                      fixed 😄

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                                      • C Offline
                                        chocolate_fou
                                        last edited by

                                        these are really cool renders.great work silver shadow..by the way, i'm new here.just admiring your works.i hope someday i could also do stuffs the way you do. keep it up!!!

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                                        • S Offline
                                          silver_shadow
                                          last edited by

                                          sorry for the issues on photobucket

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                                          • A Offline
                                            arjun_samar
                                            last edited by

                                            hi sir, im just new to su just download it yesterday and v-ray,, your renders are superb!!!!

                                            did you model the 3d trees? and 3dcars? in my guess, i those are the most hardest thing to model...

                                            thanks in advance...

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