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SketchyPhysics 3x June 27 version.

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  • P Offline
    phy
    last edited by 29 Jun 2009, 13:39

    I love the new Script field and script but I was wondering is there any way you can control a scripted joint with a slider or key.

    Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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    • J Offline
      JaViXP
      last edited by 29 Jun 2009, 16:11

      Just a little test. Hit Play and see what happens 😉


      Download this file

      "Giving up is way harder than trying"
      JaViXP's Rendering

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      • P Offline
        Physicsguy1
        last edited by 29 Jun 2009, 21:29

        YES!! The simulation finally registers in-simulation created objects!

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        • C Offline
          CPhillips
          last edited by 29 Jun 2009, 23:03

          @wacov said:

          Thanks guys! One thing I'm finding with the cloth is it tends to collide with itself. That seriously slows stuff down, and it's not really neccessary for a semi-realistic simulation. Can we have object-specific collision detection? So, give the choice to either collide with everything, collide with everything except '...', or collide with nothing but '...'. Keep it pretty intuitive, so using a string finds objects of that name, a var for specific objects, and let us put them into an array if needed.

          So, on the cloth, I'd name all the bars the same, and tell them to collide with everything except each other. You might also be able to make a crude fluid flow effect by creating spheres that only collide with the static mesh.

          In the physics engine you would need materials to do that. So don't expect it until SPIV.

          One thing you could do that might speed things up is to change the connect script to something like this.

          
          ontouch{|t,s,p|
             connect(t,"ball") if frame==1
          
              #empty the ontouch event after the first frame.
              #this will ensure that ontouch isnt called again.
             ontouch{} if frame>1 
          }
          
          
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          • C Offline
            CPhillips
            last edited by 29 Jun 2009, 23:04

            @phy said:

            I love the new Script field and script but I was wondering is there any way you can control a scripted joint with a slider or key.

            Not yet. 😞 But I will do that next.

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            • C Offline
              CPhillips
              last edited by 29 Jun 2009, 23:05

              JaViXP it will work better if you change the onend to this:

              onend{
                 group.erase!
              }
              
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              • P Offline
                Physicsguy1
                last edited by 29 Jun 2009, 23:40

                Will we be able to embed sound files anytime soon?

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                • P Offline
                  Physicsguy1
                  last edited by 30 Jun 2009, 01:21

                  I tried something similar to javixp's line generator, but the groups I generated are not registered.


                  scriptedrandomcube.skp

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                  • C Offline
                    CPhillips
                    last edited by 30 Jun 2009, 05:40

                    I dont know about the sound. I havent touched that code in a while, but I will see if it still works and let you know.

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                    • P Offline
                      Physicsguy1
                      last edited by 30 Jun 2009, 06:12

                      Tracks'n'Treads are much easier. I realy like the new version!


                      tank.skp

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                      • C Offline
                        CPhillips
                        last edited by 30 Jun 2009, 08:01

                        Me too! Self connecting joints are a feature I have been trying to achieve since version 1. I HATE the JCT. Its hard to explain, tedious to use and is the reason you cant copy jointed objects. Its THE major reason I started SPIV. So, I am really glad it turns out to be possible in SP3.

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                        • C Offline
                          CPhillips
                          last edited by 30 Jun 2009, 08:39

                          Here is an example of a very simple camera system.

                          The first example puts the camera eye at the position of the sphere and looking at [0,0,0].

                          The second example finds the cone in the scene and looks at that. Note you can drag the cone and the camera will follow.

                          The @simulation.camera.set commands parameters are location of the eye, the target and the "up" direction.

                          The camera is the same as the camera in the Sketchup API:
                          http://code.google.com/apis/sketchup/docs/ourdoc/camera.html


                          camerasimple.skp


                          cameraFollow.skp

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                          • P Offline
                            Physicsguy1
                            last edited by 30 Jun 2009, 08:58

                            Now we can create multi-roll games!

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                            • J Offline
                              JaViXP
                              last edited by 30 Jun 2009, 09:36

                              @cphillips said:

                              JaViXP it will work better if you change the onend to this:

                              onend{
                              >    group.erase!
                              > }
                              

                              Thanks, now it's much better (After a few times playing the animation it becomes kinda slow).

                              PhysicsGuy, well done I like your boxes creator, but there are too much boxes and it'll make the simulation laggy.

                              "Giving up is way harder than trying"
                              JaViXP's Rendering

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                              • P Offline
                                phy
                                last edited by 30 Jun 2009, 11:37

                                MAN! That camera is unbelievablly good. 😍 😍

                                Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                                • J Offline
                                  JaViXP
                                  last edited by 30 Jun 2009, 16:37

                                  It does not work for me 😞


                                  SPd.jpg

                                  "Giving up is way harder than trying"
                                  JaViXP's Rendering

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                                  • W Offline
                                    Wacov
                                    last edited by 30 Jun 2009, 16:42

                                    It's only half-SP related, but how do you move the ends of a script-created line using script? I've given up trying to replace existing lines on-the-fly, I figure it'd be easier to make them at the beginning of the simulation (or, if possible, before it), then move them every frame. They'd just be there to hold the faces for cloth, and something else I've got planned 😄

                                    EDIT: Figured it out! Took alot of searching around, the API documentation isn't all that helpful 😆
                                    I'm SURE this one's overcomplicated, but it's the only way I could find.

                                    EDIT: Hopefully, I've fixed the problem 😄


                                    Should work now

                                    http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                                    • W Offline
                                      Wacov
                                      last edited by 30 Jun 2009, 16:42

                                      That's wierd, but it should be fixed now.

                                      http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                                      • P Offline
                                        phy
                                        last edited by 30 Jun 2009, 17:03

                                        Awesome 😍

                                        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                                        • J Offline
                                          JaViXP
                                          last edited by 30 Jun 2009, 22:26

                                          Thanks it worked now. I have to agree with Phy, AWESOME!!

                                          "Giving up is way harder than trying"
                                          JaViXP's Rendering

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