Bonzai 1.0 is released
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Back on track:
Bonzai3D: Components. Cut. Walls. With. Thickness.
That's all I wanted to say...
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Oh, and by the way...
Anyone used Bonzai's 'Keyboard Shortcuts...' feature? (Under the Edit menu). All shortcuts are completely configurable, and you can load in a set that duplicates most of SU's... (Go to 'Keyboard Shortcuts' > 'Load Defaults' and choose Preset 2). It's much easier to use Bonzai when all your familiar navigation kit is in place.
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@unknownuser said:
... by recognizing one common (product) name 'Community SketchUp' (or whatever). We take development into our own hands with this....
Brilliant idea Coen. Another good argument for Sketchup to be open sourced, although I'm sure Google will never do this but it would be nice to know what their SU business plan is.
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I am from Iran and also an architect that teaches at the university and (3d application as private). here 3dsMAX and Autocad and also Archiad are known apps, and rarely some students use SU (also rhino or other less-known apps..)
also they usually use it just for NPR rendering (and not modeling). I've tried to teach SU and make weblog or topics over webpages to inform architects about SU and make it more popular,by the way ... in my sight SU is veeeeeeeerrrrrrrrrry good for begginers (or let me say every one- and it is hard for me to migrate from it), but it is hard to say it is suite enough at the professional jobs, and one question remains that "which app. is the best solution for my architectural jobs?" (oneday I thought that su is the answer)... or even student jobs when they start curvieous froms? or mainly question: "how many software do I must know for my life to be fit enough ) ? "also rendering (PR rendering ) is the next timportant topic...
....at the field of modeling ,we need lots of plugins to do more advanced modeling and texturing ( that is still the real trouble)
at the same time we love our beloved sketchup, our community and also brave generous scripters....
but maybe instead of plugins ( or paralell to it) we need a more poerful core , and more native tools in sketchup... so:
is there anyone to awakenes googlies please? -
dear Coen; other mates
I thought that standardizing plugin user interface would be a great step tward your idea ( and also going out of this puzzle space of plugins) so i started this topic, and it would be nice if participate:
http://forums.sketchucation.com/viewtopic.php?f=180&t=20121 -
i have been watching a number of videos on bonzai, both the support ones and some that i found on youtube. my impression so far is that bonzai is very similar to sketchup with one difference: instead of being a core app to which one can add plugins it already comes with the plugins as native features. it is as if someone thought: let's make an app which is skp + all the available plugins for it.
of course, there is a good and a bad side to this approach, the latter being an apparent ban on outside development, like most apps we know.
so far i have not been able to judge how it handles high-poly models. perhaps to know that i will have to use it.
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SU rubies are a great improvement for the program as a whole, however, as someone who uses them a lot, I have a love/hate relationship with them. It's not uncommon to wait 10-20 minutes for certain rubies to calculate a large amount of geometry. SU is fast with lines, but compared to other programs, it's ability to crunch data is way behind the curve. For example, today I had to extrude a bunch of faces, which were all painted with the same material. I thought, easy, I'll just select by material and run JPP and it will save me a ton of time. I sat for almost 15 minutes of down time while JPP calculated 800 faces. In 5 minutes I could've exported to Max and back, selected all the faces by material and did a Edit Poly>Extrude and every face would've moved instantly, with no thinking, no lag, no calculation. When you rely on a program to make your living, down time is expensive. It feels like I am constantly waiting for Shape Bender, or JPP, or SSB, or SDS in excess of 10 minutes or upwards of 30 minutes sometimes. No fault of the programmers.....Ruby is just slow in general! A program whose major functionality (thanks to Google) are community plugins built in a slow language, will never be a program that will outgrow the competition.
Just an observation. I love SU....I'm just impatient with it sometimes.
I also really like Coen's idea of a community SU pack. It would really help a lot of the people I teach.
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I wonder if its worth doing a very simple multi push pull script? i just did a quick test and 800 faces was about 5 seconds to push/pull, i imagine jpp is doing a fair bit of extra work to find out whether it needs to do its curvy face thing ponder
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I was pulling up mortar joints around a pool coping, and they were rounded in the front, so JPP was needed. I was trying to make the point that the calculation speed of the Ruby language should be something that Google would want to sit back and have the bulk of the programs growing functionality dictated by. Only by integrating the most powerful rubies into the main programming and native toolset, will SU be fast enough to meet the demands of a visualization professional and keep up with the looming competition.
I say Fredo, Chris, Whaat, TIG and Didier get together and start a software company......for the people, by the people.
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Seems you have forgotten Thomthom and some others
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Ahh, and who could forget ThomThom.....the people's champ!!!
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