Candle render Challenge (all render engines)
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Andre, very nice. I tried out that same flame material w/ about equal results. It seems like the sample image that was there with the mxm looked better somehow. I couldn't quite figure out what the difference was...
love that wallpaper!
-Brodie
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Wow, that is great.
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@andre51 said:
This one was also rendered in Maxwell. The flame is from the online materials library.
[attachment=0:2ful2lja]<!-- ia0 -->candle1.jpg<!-- ia0 -->[/attachment:2ful2lja]
how do you do the flame? do you make a surface and apply the material to it and it just comes out like that, or do you model an actual flame and apply the material to that?
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You can just apply the texture to a rectangle. The material does the rest. It's basically a clip mapped emitter if I recall.
-Brodie
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Hi Troyhome
Unfortunately this material works only 2d, ie I had to have 2 faces to cast the light in 2 directions.
Would like to try and map to a flame model some time.
cheers
Andre
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I'm so-so on the candle but nice flame!
-Brodie
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Really nice Pete! Is that an animated .gif used on an alpha plane?
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I used a cropped .avi on an alpha plane.
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Could you supplement the .avi with a small omni light as it doesn't appear to have any light casting quality?
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I have a small omni present, I could bump up the multiplier for more glow.
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i love the animated flame pete...
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This dancing flame is really cool
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I'd love to enter this challenge; but darnit, my windows PC took a dump yesterday(watch out for the latest nVidia system drivers, at least on the 780i) due to corrupted USB drivers and I can't get into the comp at all thanks to only having USB mouse and keyboard.
Not to mention my monitor picked today to die.
Complaints, I has them! Don't close the challenge yet ! That is, unless there's a way to get Sketchup working on my Linux laptop!
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My Indigo gave me a great day to stop working
Anyone know the solution? -
hi all
this is my entry: SU+ KT (flame blure PS) -
Really nice one, Majid...!!
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Here is mine. I finally got my Indigo working, I think the flame could be better. My 3rd render.
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