Smart way to have alternative plans?
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So where is that file? From your last description, I'm not sure what the problem may be (unless you are trying to PushPull a group or curved surface) so we'd better have look.
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@gaieus said:
So where is that file?
I'm going to create 3 super simple example drawings....
floorplan
present 3D
future 3Dwhich should cover the principles of what I'm trying to do.......and present them to get advice exactly how to use groups and layers in that context....
(if I may )Coming Soon....
Cheeryble
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Actually Gaius
I include a drawing to give you the idea. It's not perfect and columns A and C should be shown as rectangualr and outside the bounds of the apartment....still good to give you a visualization....Let me try to describe better and do it right first time.
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I want to lay a floorplan of permanent unmovable features....columns, party walls, utility ducts.
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I need a 3D of the present layout similar to what I have attached. This will be No1 plus some dividing walls which are not necessarily permanent (though I will keep some of them.)
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I need a 3D of the proposed layout. This will have removed some of 2, some of the non-permanent features like a partition wall near the bathroom door area, and added walls or sliding doors in new places.
Hopefully in layers....
Now if I lay down No1 in layer0, I don't see how I isolate that for further use as the basis for both 2 and 3. If I "make group" of No1 I cannot pull the floorplan upwards for 2 or 3.
Perhaps we could start with that.
Thx
Cheeryble
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First of all,forget about floorplans. Floorplans (in a 3D software) are only the basis of the 3D structure so make your No. 1 (permanent) things into 3D first. Keep everything on Layer 0 at this time.
When you are done, make a group of what you've made, create a new layer (say "Permanent") and move the group onto this layer. Note that the geometry inside will still be on Layer 0 and leave it there. This is important. Leave the visibility of this layer on (since it will be included in both/all versions)
Now right click on your group and choose "Lock". This will make sure you cannot make any changes on this group in the future.
Now (still on Layer 0) model everything that you have now (this is No. 2) apart from what's already on the "Permanent" layer. When done, group all geometry here as well but don't include (what's in) the previous group. Now make a new layer say "Current" and move this group to that layer (note again that what's "inside",i.e. the "raw" or "Primitive" geometry is still on Layer 0 and should remain there). Turn off the visibility of this layer (since you will make your next version and you don't want to display both at the same time).
Now start building your No. 3 and follow the steps you did with No. 2 except give the layer you put the final group of it a different name like "Proposed" or what.
Now comes some additional and tricky tips:
Open your scene manager (Sketchup menu [Window on a PC] > Scenes) and uncheck "Include in animation" and "Camera location". You can put it aside now (or keep it open for renaming your scenes - see below).Now set your layers with the following visibility: Layer 0 - ON; Layer "Permanent" ON; Layer "Current" OFF; Layer "Proposed" OFF and make a scene (View menu > Animation > Add scene). Name it "Permanent"
Now Turn Layer "Current" ON (note that Layer 0 and Layer "Permanent" are still on) and add another scene - name it "Current".
Now turn Layer "Currnet" OFF and Layer "Proposed" ON and ad another scene and name it "Proposed".
From now on,when you click on any of the scene tabs,you will see what they say. Important; if you wish to make any changes to any of the geometry, always edit the group in question an never ad any further geometry outside of the three groups. If you need to make any changes in the "Permanent" group, you will first need to unlock it (also in the context menu or in the Edit menu after selecting it).
I hope all the above makes sense. If not, I can show in your model attached but I'd rather like you to find your way (and also I need to leave for work soon).
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Thx for the excellent reply Gaius.....above and beyond!
I'll work on it and let you know my progress (or lack of it)
cheers Cheeryble
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Thankyou for the brilliant detailed reply Gaieus.
I'm just back in action after a stinking rotten rather exotic (well it is Thailand) mycoplasma http://www.rain-tree.com/myco.htm infection.
I shall get back on the case and let you know what happens.
cheers John
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Hi John,
That mycoplasma doesn't sound good.
Hope you're well (otherwise we won't ever know how you succeeded! ). -
Thanks Gaieus
OK first question
I have a Macbook with 2gb RAM.....should be plenty!
SU seems to run normally, then after the drawing gets modestly detailed will decide to start clamming up for the spinning wheel for about 5 seconds with each action, say drawing a line or rubbing something out or rotating the view with the middle scrollwheel held down. This didn't use to happen when I first did a burst of learning SU a year ago.
Comments any Mac users?cheers John
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I have a MacBook Pro with 2gigs of ram, and I am crashing constantly.
Even on a small file.
Components seem to really compound the issue.
Layers too.
At this time I do not know if it is hardware/software related or my model geometry/layers/group organization.
But yesterday I crashed more than 10 times...
any insights would be most helpful.
Oh, I did get a tip from a "Genius" at the local genius bar.
Go to user, library, application support, sketchup and put that folder on the desk top.
It stopped my initial crashing,
(be careful, do NOT go to MacHD, library...)
if that helps...
aloha
red -
Aloha Red
Perhaps this freezing problem deserves it's own thread. I shall try your suggestion in any case.
I am sure i didn't use to get this when I first got SU and only had 1gb. Could the later versions of SU have become that much more demanding?cheers John
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I am going back to the "bar" today. And will update you as to their perspectives as how it (Mac with SU) currently works is unacceptable.
aloha
red
p.s.
I am in the middle of modeling a residential remodel, and I gotta say, group, group, and the Outliner, and be cautious of Layers. -
Ok mycoplasma infection completely recovered, back in action and I happily now own the apartment we're trying to draw here and raring to go. We now have the swimming pool rebuilt with great lighting and salt water just below the condo balcony, it looks marvellous, this and the great mountain view west of Chiangmai is why I want to increase visibility to outside and downwards which you will see as I go along.
Just to refresh I'm trying to make three SU layers of a condo. One the permanent immovable features, one as is we might call current, and one (or more) prospective future layout or layouts, perhaps future 1, future 2 etc.
At the end of Page 1 Gaieus you said (and this is probably very simple so welcome anyone to answer ASAP
@unknownuser said:First of all,forget about floorplans. Floorplans (in a 3D software) are only the basis of the 3D structure so make your No. 1 (permanent) things into 3D first. Keep everything on Layer 0 at this time.
When you are done, make a group of what you've made, create a new layer (say "Permanent") and move the group onto this layer. Note that the geometry inside will still be on Layer 0 and leave it there. This is important. Leave the visibility of this layer on (since it will be included in both/all versions)
I did everything until the my bolding in your quote. To move the group I tried dragging it into the layer box, no go, then I tried copying, going to layer "permanent" and pasting. When I pasted it didn't paste in position, it gave me the move icon presumably asking where I wanted to stick it. So I clicked, but when I made layer 0 and layer permanent both visible there were two intersecting copies of the same thing each centred differently not coincident.
So there's my first problem. Is it possible to make them coincident?
Now i come to think of it does it matter? Hmmm....I guess so since you tell me to leave the layer 0 visibility on.nice to be back and I'll be cracking on with this non-stop now
cheers
Cheeryble -
How about using the "paste in place" command (in the Edit menu) after you copied the geometry? It willput anything that you copied/cut into the exact same location and orientation. You can even assign a shortcut to this function (as it doesn't have a separate toolbar button).
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