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    [Plugin]SketchyPhysics3 alpha.

    Scheduled Pinned Locked Moved SketchyPhysics
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    • K Offline
      klaufi
      last edited by

      ah, ok, thanks^^

      @unknownuser said:

      You can do motors like you describe by setting the controller to:
      0.5-slider('motor')

      cool 😃
      are there other commands you can write there?

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      • C Offline
        CPhillips
        last edited by

        @unknownuser said:

        ah, ok, thanks^^

        @unknownuser said:

        You can do motors like you describe by setting the controller to:
        0.5-slider('motor')

        cool 😃
        are there other commands you can write there?

        Yes. Lots.

        Try this with a servo to make it oscillate.
        Math.sin(frame/10.0)/3.0

        Or this to make it move once per second:
        Time.now.sec*(1/60.0)

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        • K Offline
          klaufi
          last edited by

          what are these commands and where can i find out more about them excited
          or are you writing something about them soon?

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          • S Offline
            sketchyman
            last edited by

            It doesnt work to me please help!! this shows me at the start
            Thanks a lot
            Sketchyman


            This is shown when i turn sketchup on

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            • S Offline
              sketchyman
              last edited by

              When are you planning to release the official version??

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              • S Offline
                sketchyman
                last edited by

                I installed skp6 and it works !!! great!!

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                • S Offline
                  sketchyman
                  last edited by

                  Can you please post some instructions because the magnet somehow doesnt work to me!!! it just freezes and i have to turn it off. PLease help

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                  • C Offline
                    CPhillips
                    last edited by

                    @unknownuser said:

                    what are these commands and where can i find out more about them excited
                    or are you writing something about them soon?

                    I am changing it a little bit but when I am done I will write something up.

                    Basically Controller can be a little fragment of Ruby. So you can type in any legal ruby syntax that results in a number:

                    2+2
                    3*(15/2.0)
                    3.14*Math.sin(1.0)

                    You can even put stuff like

                    if frame<30 then 0.0 else 1.0 end

                    That will cause a joint to move to 1.0 after 30 frames.

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                    • C Offline
                      CPhillips
                      last edited by

                      Sketchyman:

                      -Sorry about the error on SU7. I have seen one other person have this problem but I dont know what causes it or how to fix it yet. If you manage to figure it out please let me know!

                      -Final version will be released when it is done. No specific date.

                      -See the magnets thread for instructions on the magnet. If you are still having problems post a description of the problem (and a model if possible) in that thread.

                      Chris

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                      • P Offline
                        phy
                        last edited by

                        Is their anyway you could add a concave hull.

                        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                        • S Offline
                          sketchyman
                          last edited by

                          I tried to download thruster magnet model but its made with version 7.0 and i cant install sketchyphysics on that one. please post some models made with sketchup 6. thanks a lot

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                          • S Offline
                            Sgal
                            last edited by

                            I saw a video of SketchyPhysics 3 showing a piston linked to a normal cylinder. When activate the corrispondent slider, the cylinder seems to multiply.Is that possible in the current version?
                            http://www.youtube.com/watch?v=vNlhGt32oBg&eurl=http://sketchuptips.blogspot.com/2008/09/sketchyphysics-3-preview-video.html&feature=player_embedded

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                            • C Offline
                              CPhillips
                              last edited by

                              @sgal said:

                              I saw a video of SketchyPhysics 3 showing a piston linked to a normal cylinder. When activate the corrispondent slider, the cylinder seems to multiply.Is that possible in the current version?
                              http://www.youtube.com/watch?v=vNlhGt32oBg&eurl=http://sketchuptips.blogspot.com/2008/09/sketchyphysics-3-preview-video.html&feature=player_embedded

                              That feature isn't in yet. I have to figure out how to make it work with replay.

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                              • C Offline
                                CPhillips
                                last edited by

                                @sketchyman said:

                                I tried to download thruster magnet model but its made with version 7.0 and i cant install sketchyphysics on that one. please post some models made with sketchup 6. thanks a lot

                                Sketchyman, could you try this to fix your SU7 error. Find the file win32api.so in your ...Sketchup 7\plugins\SketchyPhysics3 folder and copy it to just ...\plugins\ and see if that fixes the problem.

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                                • C Offline
                                  CPhillips
                                  last edited by

                                  @phy said:

                                  Is their anyway you could add a concave hull.

                                  Nope, sorry.

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                                  • X Offline
                                    xgraphica
                                    last edited by

                                    Sorry if this has been asked before (noob here) but I noticed v2 was mentioned as having Mac support at some undefined time in the future. Will this be implemented in v3?

                                    Cheers

                                    XG

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                                    • S Offline
                                      sketchyman
                                      last edited by

                                      I made this things You told me, but it doesnt even help. I tried to move it out completely, or give the file to both- sketchyphysics and plugin folder, and i also tried to leave it in just plugin folder, but nothing helps. I am sorry i couldnt help You.

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                                      • S Offline
                                        Sgal
                                        last edited by

                                        A bug (I don't know where it must be post, so I ad here): when I click on the piston joint, Internet Explorer says "script error"


                                        Cannone magnetico alfa.skp

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                                        • C Offline
                                          CPhillips
                                          last edited by

                                          @sgal said:

                                          A bug (I don't know where it must be post, so I ad here): when I click on the piston joint, Internet Explorer says "script error"

                                          Thanks Sgal. Fixed in next version.

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                                          • C Offline
                                            CPhillips
                                            last edited by

                                            @xgraphica said:

                                            Sorry if this has been asked before (noob here) but I noticed v2 was mentioned as having Mac support at some undefined time in the future. Will this be implemented in v3?

                                            Cheers

                                            XG

                                            Mac version isnt out yet. But soon.....

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