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    Textures on a bending pipe, how to do ??

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    • P Offline
      plessis
      last edited by

      What am I doing wrong ??

      Please see my attachment

      Hans


      Textures on a bending pipe..skp

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      • V Offline
        Voder Vocoder
        last edited by

        Apparently you failed to sample the striped texture from the flat face after making it Projected, notwithstanding that you included that step in your written description.

        ~Voder

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        • E Offline
          Ecuadorian
          last edited by

          Pick the face containing the stripes, right click > explode, re-sample material and apply again to the bent pipe. It worked for me.

          -Miguel Lescano
          Subscribe to my house plans YouTube channel! (30K+ subs)

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          • T Offline
            twharvey
            last edited by

            Hans,

            Here's how I do it:

            1. Make sure Hidden Lines is turned off.
            2. Make the pipe, or whatever, a group.
            3. Make the flat surface a Projected texture.
            4. Sample the projected texture.
            5. With the Paint Bucket tool, right click on the pipe and click Edit Group.
            6. Click on the pipe with the Paint Bucket.

            Done.

            There is one issue that can sometimes be a problem. With any curved object, the object only gets painted from one direction. So, the sides of the curved object can look a little funny. You can work around this by dividing the curved object into several groups, move the flat surface around the object and paint each group seperately. By experimenting with this method, you can get your curved objects looking pretty realistic.

            Tom

            Tom

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            • P Offline
              plessis
              last edited by

              @twharvey said:

              Hans,

              Here's how I do it:

              1. Make sure Hidden Lines is turned off.
              2. Make the pipe, or whatever, a group.
              3. Make the flat surface a Projected texture.
              4. Sample the projected texture.
              5. With the Paint Bucket tool, right click on the pipe and click Edit Group.
              6. Click on the pipe with the Paint Bucket.

              Done.

              Hans

              There is one issue that can sometimes be a problem. With any curved object, the object only gets painted from one direction. So, the sides of the curved object can look a little funny. You can work around this by dividing the curved object into several groups, move the flat surface around the object and paint each group seperately. By experimenting with this method, you can get your curved objects looking pretty realistic.

              Tom

              So far, Thank you,

              I,ve got some better results
              But it is not the realistic look I, am looking for.
              Perhaps there are more solutions.


              Textures on a bending pipe. 2.skp

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              • D Offline
                Double Espresso
                last edited by

                This issue has come up before and to my knowledge it is not doable in sketchup.
                The problem seems to be that while sketchup can paint vertical and horizontal striped sections - it cannot negotiate the complexity of a 3D curved surface.
                There was a post a while back where someone was trying to show the layers in curved plywood and the only solution was to treat 'every' layer/stripe as a separate element.

                FreeSnap001.jpg

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                • TaffGochT Offline
                  TaffGoch
                  last edited by

                  Hans,

                  This 2008 discussion (and model) appears to cover the same issue:
                  Texture: how to map it to a bending cylinder

                  http://www.sketchucation.com/forums/scf/download/file.php?id=17157&t=1

                  Useful tips & techniques are described in that thread.

                  Taff

                  "Information is not knowledge." -- Albert Einstein

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                  • P Offline
                    plessis
                    last edited by

                    @taffgoch said:

                    Hans,

                    This 2008 discussion (and model) appears to cover the same issue:
                    Texture: how to map it to a bending cylinder

                    http://www.sketchucation.com/forums/scf/download/file.php?id=17157&t=1

                    Useful tips & techniques are described in that thread.

                    Taff

                    Thanks everybody,

                    Hans

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                    • D Offline
                      Double Espresso
                      last edited by

                      @taffgoch said:

                      Hans,

                      This 2008 discussion (and model) appears to cover the same issue:
                      Texture: how to map it to a bending cylinder

                      http://www.sketchucation.com/forums/scf/download/file.php?id=17157&t=1

                      Useful tips & techniques are described in that thread.

                      Taff

                      Hey,
                      While this works for 'horizontal' mapping, I am still hoping that someone has a solution or workaround for 'vertical' mapping where the object is a 3D contour.

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Would be cool. Just imagine simply texturing arches. Now it's a whole PITA manually positioning textures on segments. (Why am I not a modernist/cubist architect instead?)

                        Gai...

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                        • E Offline
                          Ecuadorian
                          last edited by

                          I tried starting with a cylinder, texturing it and converting it to the shape you need via FFD, but the textures went crazy...

                          -Miguel Lescano
                          Subscribe to my house plans YouTube channel! (30K+ subs)

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