How to draw curved faces in the X , Y , Z AXES
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Is it possible to draw curved faces in X-Y-Z in one model without using INTERSECT. In model B I used INTERSECT. I think there would be an easyer way to do that.
Hans
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Hi Hans,
Without using plugins, the intzersection method is the only efficient way to make a shape like that. You seem to use it efficiently and with a little routine, it shouldn't be too cumbersome to do it.
However there are two cool plugin; ToolsOnSurface and JointPushPull, that would make such modeling faster and easier once you get a hang of them.
With Tools On Surface, you can draw shapes (circles, polygons, lines) as well as use tools like offset and such on curved surfaces as well as "normally" only on single faces. With Joint PushPull, you can do what it says; PushPull these curved surfaces into 3D thus giving them thickness.
Nice chair BTW
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@gaieus said:
Hi Hans,
Without using plugins, the intzersection method is the only efficient way to make a shape like that. You seem to use it efficiently and with a little routine, it shouldn't be too cumbersome to do it.
However there are two cool plugin; ToolsOnSurface and JointPushPull, that would make such modeling faster and easier once you get a hang of them.
With Tools On Surface, you can draw shapes (circles, polygons, lines) as well as use tools like offset and such on curved surfaces as well as "normally" only on single faces. With Joint PushPull, you can do what it says; PushPull these curved surfaces into 3D thus giving them thickness.
Nice chair BTW
Hi Gaieus,
Thanks for your helpfull info
The jointpushpull plugin was already in my plugin folder
Tools on surface seems me excellent.
Is downloaded and it works.Thanks Hans
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