Groupbytextures.rb
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seems it does not work on V7
Any ideas Rick?
greets Burkhard
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For some reason (which I will try to figure out later), G/Cs are not exploding as expected. If you run it a few times (# of times to run = # of levels of nested groups), it will eventually get everything grouped correctly.
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Thanks Rick, it is quit useful for me when I'm working with a 3d firm who wants to have the model in groups for every texture. Seems a lot easier for them to make a finish.
If I run the script the groups and components explode all as expected but they do not regroup by materials. That's why I asked if it works in V7.
( For exploding I can use the bomb.rb but for grouping by materials I need the script )
Burkhard
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could this be because the material is applied to the group and not at the face level?
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No, I tried it with simple boxes and just one face on every box. Can you confirm this or does it work for you?
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i can't seem to replicate this, can you tell me what you are doing to cause the problem
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@burkhard said:
If I run the script the groups and components explode all as expected but they do not regroup by materials. That's why I asked if it works in V7.
Strange. I tried it, and it grouped everything without a problem. Please try running the script while the the Ruby Console (Window>Ruby console) is open, and see if any error messages appear. If so, copy and paste them here and I will see what is happening.
Or if you can email me the model, I will look at it.
Thanks,
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This is what comes out:

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Just a guess - try purging unused materials, and see if that fixes the problem. If so, then I have an easy fix.

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You're right, now it works. But I have to delete Sanchi (?) as well. With him it doesn't work.
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