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1962 Fender Stratocaster Body

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  • D Offline
    david_h
    last edited by 15 Jan 2009, 15:13

    Well, I am an acoustic man myself--Folkie. I should model my Taylor 1500.

    D

    If I make it look easy...It is probably easy

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    • G Offline
      Gus R
      last edited by 17 Jan 2009, 08:57

      Thanks David (fella77). David H, I used to listen to folk for a time. Mostly of the Bob Dylan variety on acoustic.

      So, got the neck almost done and let me tell you, this was almost tougher than the body. Most of it was done using SDS (about 90%) with a lot of trial and error runs. Have to add groves to the nut and add a small sweep from the head stock to the nut itself. The drill holes won't be visible of course but thought it would look nice for a rendering of the neck itself.

      Robatto-62-Strat-013.jpg

      Robatto-62-Strat-014.jpg

      All work done in SU free once again. Finally figured out how to tweak the material mapping in KT by changing it to cubic mapping for this particular model. 22 jumbo frets and everything is to scale.

      ๐Ÿค“

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      • G Offline
        Gus R
        last edited by 21 Jan 2009, 06:37

        Well, those were the neck renderings. Ironically I'm still putzing with the neck.

        Rounding the corner with this and finishing up the tuning heads. These are Kluson Pro Tuners which aren't exactly vintage tuning heads for a '62 Stratocaster.

        Robatto-62-Strat-017.jpg

        Robatto-62-Strat-018.jpg

        Robatto-62-Strat-019.jpg

        Last one is an x-ray view in SU using a Japanese Style (sesshu.style) by U4K.

        Tuning head knobs were done with SDS.

        Might make some Schaller and Grover machines as well.

        www.instagram.com/gusrobatto/

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        www.flickr.com/photos/gusrobatto

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        • G Offline
          Gus R
          last edited by 22 Jan 2009, 00:47

          Guess I must be talking to myself.

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          • E Offline
            EarthMover
            last edited by 22 Jan 2009, 05:35

            Flippin amazing Gus! ๐Ÿ˜ This may be the best Sketchup work I've ever seen. I may be a little partial to the subject...... That's what I call photoreal. I think it deserves a spot in the next Catchup Newsletter.

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • R Offline
              Ross Macintosh
              last edited by 22 Jan 2009, 09:56

              @gus r said:

              Guess I must be talking to myself.

              No -- we're just blown away! Gobsmacked is an appropriate word. The last line drawing suggests you've now got it all together. (Have you done the little post thingies for attaching a strap?) I'm looking forward to seeing your photorealistic renders of the completed model.

              Regards, Ross

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              • N Offline
                notareal
                last edited by 22 Jan 2009, 12:22

                @gus r said:

                Guess I must be talking to myself.

                Do not worry too much about that. I think people are speechless in awe. Great work. ๐Ÿ‘

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • D Offline
                  david_h
                  last edited by 22 Jan 2009, 16:50

                  ๐Ÿ˜ฎ lots of awe here

                  **in fact. . .I am thinkin' of Jimi right now playing the Star Spangled Banner. . .nyeer nyeer nyeer nyeer nyeer nyeeeeeeer

                  of course he had his upside down and restrung for a leftie! ๐Ÿ˜Ž**

                  If I make it look easy...It is probably easy

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                  • E Offline
                    EarthMover
                    last edited by 23 Jan 2009, 00:14

                    Gus,

                    I'm curious about how you managed to work the transitions on the neck. You've achieved such great flow from the tuning head into the neck. Did you do this with one solid mesh, or was there a lot of stitching involved?

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • G Offline
                      Gus R
                      last edited by 23 Jan 2009, 04:07

                      Thanks guys! Adam, Notreal, David, Ross. I was probably reading too much into things what with the lack of work, winter and perhaps a touch of cabin fever and all. ๐Ÿ˜„

                      David, yesterday I couldn't get "Little Wing" out of my mind.

                      Adam, the neck transitions is basically a squared of proxy for SDS. I generally start with one profile and then use the same profile scaled accordingly. Took some tweaking and nudging to get it right from the neck to the headstock. What I do is try to visualize what the neck would look like reduced to the flat planes that would make up the curves.

                      I'll try and post either some images or skp of that.

                      Thanks!

                      www.instagram.com/gusrobatto/

                      www.facebook.com/profile.php?id=61578027453574

                      www.flickr.com/photos/gusrobatto

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                      • G Gus R referenced this topic on 4 Oct 2024, 15:45
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