Distorted Sang
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When I originally opened Su7, Sang's colors were distorted. Turning off hd'ware acceleration resolved this, so I assumed that the upgrade from Su6 obsolete my on board graphics adapter. I leave acceleration on anyway, otherwise modeling is too slow.
I just noticed that when I added certain components (for example 2D_Boy_Walking, but not 2D_Girl_BackPack (in that case both component colors were distorted)) to keep Sang company, his colors corrected until the system was shut down. When I attempted to exported the image of distorted Sang, the export was OK.
Is this a bug? Any suggestions?
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One thing to try would be to get the latest graphic driver for your video card. This kind of issue usually depends on the interaction between SU7 openGL and the graphic card driver. Before you update the driver make sure to save the old one somewhere, so that you can roll back to the old one if the new one does not improve the situation.
I hope this helps.
Simone. -
Detailed instruction can be found here
http://sketchup.google.com/support/bin/answer.py?answer=36254thanks.
Simone. -
Just checked it, my driver was/is current. No problem until I went from SU6 to SU7.
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Since turning HW acceleration off fixes the problem, my guess is that the video card you have does not support OpenGL v1.5+ .
Can you let me know which video card you have and the driver version?
instructions here: http://sketchup.google.com/support/bin/answer.py?answer=36253Also you can try the steps here:
http://sketchup.google.com/support/bin/answer.py?answer=39694&topic=13710Let me know if this works.
thanks.
Simone.p.s. a list of compliant OpenGL card can be found here
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Makes sense, what version of OpenGL did SU6 support? But guess that's not the point so it doesn't matter.
The offending computer is at another physical site. I will post the info you requested later, but any speculation on why inserting certain components (see initial post) corrects the system's video display?
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