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    SU models of George Hart's geometric sculptures

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    • G Offline
      guzman tierno
      last edited by

      @rustyshack said:

      Cagework, rendered in Artlantis, which is not really meant for this kind of thing

      Thanks, nice work, ๐Ÿ˜„
      btw what is Artlantis meant for ?

      ehaflett, thanks, it's fun to share ...

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      • C Offline
        cosycat
        last edited by

        Hypershot makes a nice job of rendering these.
        This is just a preview - so a few artifacts

        http://www.alcester.net/img/cage2.jpg

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        • G Offline
          guzman tierno
          last edited by

          @cosycat said:

          This is just a preview - so a few artifacts

          wow cosycat
          that's so awesome !!

          ๐Ÿ˜ฎ

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          • G Offline
            guzman tierno
            last edited by

            Here goes another one ...

            This one is inspired by "Knot Structured"


            knot structured glass.skp


            not-structured.jpg

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            • soloS Offline
              solo
              last edited by


              http://img67.imageshack.us/img67/5092/pencilsic9.jpg

              seems to be cropped to 500 pixels?

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • G Offline
                guzman tierno
                last edited by

                @solo said:

                seems to be cropped to 500 pixels?

                This is getting really exciting and fun,
                really nice Solo !!

                I really like the light, seems the one in some of the renderings of your villages

                did you improve my pencils ? they look much nicer than the ones I drew

                yes, it's cropped, but in these cases I use "view image" from firefox menu
                to see the whole image, so no big problem

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                • soloS Offline
                  solo
                  last edited by

                  thanks, I used Vue and just changed the textures and softened the edges.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • G Offline
                    guzman tierno
                    last edited by

                    you mean "soften/smooth edges" or some ruby ?

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                    • G Offline
                      guzman tierno
                      last edited by

                      So far ...
                      (click to enlarge images)

                      Solo - Bathysphere
                      RustyShack - Cagework 1
                      Cosycat - Cagework 1
                      Solo - Pencils


                      Solo - Bathysphere


                      RustyShack - Cagework 1


                      Cosycat - Cagework 1


                      Solo - Pencils

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                      • G Offline
                        guzman tierno
                        last edited by

                        Here's another one
                        "Anorexic Cube"

                        and a variation of the bathysphere, with holes,

                        Ideas, renderings, modification are alwawys wellcome ...


                        anorexic-cube.jpg


                        bathysphere-with-holes.jpg


                        anorexic cube.skp


                        bathysphere-with-holes.skp

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                        • T Offline
                          tim
                          last edited by

                          You might enjoy making models of some of Bathsheba's work too -http://www.bathsheba.com.

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                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            Renders not as slick as others by with spirit!


                            temp01.PNG

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                            • G Offline
                              guzman tierno
                              last edited by

                              @tim said:

                              You might enjoy making models of some of Bathsheba's work too -http://www.bathsheba.com.

                              Thanks,

                              that's actually interesting,

                              (some of the sculptures are pretty similar,
                              for instance: [url=http://www.georgehart.com/sculpture/mermaids-delight.html:3a22axhl]Hart[/url:3a22axhl], [url=http://www.bathsheba.com/sculpt/quintrino/:3a22axhl]Bathsheba[/url:3a22axhl])

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                              • G Offline
                                guzman tierno
                                last edited by

                                @honoluludesktop said:

                                Renders not as slick as others by with spirit!

                                Nice ๐Ÿ˜„ !!

                                spirit is important,
                                thank you,

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                                • R Offline
                                  Ross Macintosh
                                  last edited by

                                  Very cool models & renders!

                                  I had fun playing with the 'anorexic cube' one. Attached is a Podium render postprocessed by adding noise, texture & sharpening. In the model itself I had beveled all the edges of the shapes but I doubt that shows up in this render.

                                  Regards, Ross


                                  boomerang-ross.jpg

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                                  • G Offline
                                    guzman tierno
                                    last edited by

                                    @ross macintosh said:

                                    I had fun playing with the 'anorexic cube' one. Attached is a Podium render postprocessed by adding noise, texture & sharpening.

                                    That's really cool Ross ! ๐Ÿ˜› ๐Ÿ˜› ๐Ÿ˜›

                                    @ross macintosh said:

                                    In the model itself I had beveled all the edges of the shapes but I doubt that shows up in this render.

                                    It does, it shows up in the render,
                                    I should have smoothened the edges, thanks,

                                    I really like also the holes in the components, it becomes more dynamic,

                                    nice work,

                                    regards, guzman.

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                                    • G Offline
                                      guzman tierno
                                      last edited by

                                      @unknownuser said:

                                      Seems curious that you don't know TopMod

                                      I actually didnt know it. Thank you.

                                      @unknownuser said:

                                      It's the crazzy must prog that I have never seen! ๐Ÿ˜Ž

                                      It actually looks really impressive, I'm downloading it and I'll be soon
                                      experimenting.

                                      I have to say however that I enjoy drawing structures in SU, I think its fun and it gives you the possibility to understand what you do. I'll be back on this after using TopMod.

                                      Thanks for the interesting links,
                                      guzman

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Seems curious that you don't know TopMod
                                        Maybe this can help you ๐Ÿ˜‰
                                        See the gallery for intricated form ๐Ÿ˜‰
                                        This one for example ๐Ÿ˜‰
                                        It's the crazzy must prog that I have never seen! ๐Ÿ˜Ž
                                        Just export in OBJ then OBJ to a format that be used by SU (3ds...)(Anim8or for example)
                                        Of course you can use it for any deviant Art or architectures!

                                        http://www.pushpullbar.com/forums/attachment.php?attachmentid=33304&stc=1&d=1189440701

                                        http://www.pushpullbar.com/forums/attachment.php?attachmentid=33305&stc=1&d=1189441524


                                        topmod.jpg


                                        etoile.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          @unknownuser said:

                                          I have to say however that I enjoy drawing structures in SU, I think its fun and it gives you the possibility to understand what you do.

                                          Both are crazy and very well complementary! ๐Ÿ˜‰
                                          TopMod permit to create topologic surfaces that will be very difficult to make with another progs!
                                          A little training is also necessary ๐Ÿ˜‰
                                          Use it only for modeling not for rendering or texturing! (here imported in Zbrush)
                                          Have fun with it! (you can click for zoom) โ˜€top02.jpgtop01.jpg

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • G Offline
                                            guzman tierno
                                            last edited by

                                            @unknownuser said:

                                            TopMod permit to create topologic surfaces that will be very difficult to make with another progs!

                                            Topological surfaces was actually my field of interest ...
                                            So

                                            merci beacoup Pilou !!! ๐Ÿ˜„

                                            Edit:
                                            I've been using TopMod (or trying to use it) for one hour or so. My impressions:

                                            • Too buggy, crashes really too much
                                            • Difficult to use (It took me a lot of time to understand the user interface and how the commands work)
                                            • Too difficult to obtain what you want (you end up making what the program wants, that's how I felt)
                                            • I dont understand how they choose the commands, they seem to me too random
                                              It has of course some new ideas, but needs to be improved a lot imo.
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