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    Invitation to the SketchUcation collection

    Scheduled Pinned Locked Moved Woodworking
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    • bazB Offline
      baz
      last edited by

      ok you got me there,
      it was just that dave coulnt tell what gender i was.
      It has never occurred to me that people wouldnt know.
      but it does now.
      baz(not gay but I have read robinson crusoe)za
      xxx

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      • GaieusG Offline
        Gaieus
        last edited by

        Ah, I see. Actually, without knowing someone name, it may be hard sometimes.

        True that woodworkers (or ironmongers) are rarely women but you shouldn't generalise - especially nowadays when in the US there are no firemen or policemen or chairmen nowadays - just "persons" πŸ˜„

        If I didn't have an image of myself up here, some IndoEuropean language speakers could even thing by my name (Csaba - ending in a) that I am female, too.

        Gai...

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        • bazB Offline
          baz
          last edited by

          I love your current tag:
          "Life is like the waistcoat of a summer suit. Short and pointless..."
          Sound a bit european tho.

          at the risk of going seriously off topic here, i always thought that your avatar was of a strange man looking lecherously at an attractive woman (or man) just off screen.
          I never imagined for a moment that that was you, (just kidding)

          baz

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          • GaieusG Offline
            Gaieus
            last edited by

            @baz said:

            I love your current tag:
            "Life is like the waistcoat of a summer suit. Short and pointless..."
            Sound a bit european tho.

            Indeed it is; the very last line of this novel (go to the Postscript and scroll UP)

            One of my most favourite authors when it comes to comedy. Not sure however that it gets through the translation corretly.

            @unknownuser said:

            at the risk of going seriously off topic here, i always thought that your avatar was of a strange man looking lecherously at an attractive woman (or man) just off screen...

            Yeah, that's in my local Corner Bar (it is areally on a corner) and I am talking to somebody there πŸ˜„


            Hey Hazza, if you also feel we have gone way OT, let me know and I'll split the topic! Sorry for hijacking it πŸ˜‰

            Gai...

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            • H Offline
              Hazza
              last edited by

              @baz said:

              hazza knows nothing, on his own admission, about woodworking, and very little about design or modeling judgeing by his warehouse offerings and he also makes disconcerting comments about not being able to take measurements off my model without having to spend time understanding how the project is put together.

              My "he" was not a deliberate or intentional attempt to p*ss you off, the above paragraph is.

              1. I did not say I know "nothing", I said I know little, big difference
              2. The models I do are NOT my design, follow the URL's and tell THEM that their design is crap
              3. The collection has a standard, if your model does not meet the standard then it does not get added, simple
              4. Despite your deliberate personal insults if your model meets the standard it will be added

              See all of my SketchUp models here.

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              • Dave RD Offline
                Dave R
                last edited by

                Hazza, how come you've never fixed the bird feeder model? I'm just curious. Your bunk beds, picnic table, garden bridge, dog house and birdhouse exhibit the same problems.

                I think since your goal is to have models that are drawn such that they could be used to build from, you ought to include proper grain direction in the models if they are painted with wood grain materials. And component axes should be correct so that the cutlist plugin will yield proper information for purchasing the materials and building the models.

                The gazebo isn't drawn to meet your criteria of each piece of wood being a separate component. I wonder why that is.

                Etaoin Shrdlu

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                • bazB Offline
                  baz
                  last edited by

                  hazza, my apologies, I was rude.
                  baz

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                  • P Offline
                    peweuk
                    last edited by

                    @unknownuser said:

                    And component axes should be correct so that the cutlist plugin will yield proper information for purchasing the materials and building the models.

                    A point I mentioned in an earlier post.

                    There are a lot of woodworkers who are not computer 'experts' and do not have the time to learn CAD, even in it's simplest form, to create their own drawings/models. So a library a catalogue of useful and popular projects which can be 'easily' modified by them rather than them having to start from scratch would be welcomed by many such people.

                    However the models have to be 'technically' correct otherwise people lose interest very quickly.

                    Ultimately a site with catalogues of projects with instructions/information to help the user work with or modify them would be the ideal - although who would have the time to manage such a project ❓

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                    • H Offline
                      Hazza
                      last edited by

                      @dave r said:

                      Hazza, how come you've never fixed the bird feeder model? I'm just curious.

                      I think since your goal is to have models that are drawn such that they could be used to build from, you ought to include proper grain direction in the models if they are painted with wood grain materials. And component axes should be correct so that the cutlist plugin will yield proper information for purchasing the materials and building the models.

                      The gazebo isn't drawn to meet your criteria of each piece of wood being a separate component. I wonder why that is.

                      Oh dam someone spotted it, those models were some of my first, now I know more about modeling I should really fix them up. You will notice that I stopped putting material on the models because getting the grain direction the right way around is time consuming and cosmetic... then again it does make the models look prettier.

                      Which part of the Gazebo? Bruce? πŸ˜‰

                      See all of my SketchUp models here.

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                      • H Offline
                        Hazza
                        last edited by

                        @hazza said:

                        Which part of the Gazebo? Bruce? πŸ˜‰

                        Oh god, I see it now, the floorboards and the roof planks. I think it will be easier to remove it from the collection than try and seperate each into a component.

                        See all of my SketchUp models here.

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                        • H Offline
                          Hazza
                          last edited by

                          @hazza said:

                          ....be easier to remove it from the collection....

                          Actually it's not in the collection..

                          Dave, what gave you the idea that is was in the collection?

                          See all of my SketchUp models here.

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            It came up in the collection that I got to by clicking on the link in your signature. I can't help that it was included there.

                            Grain direction can be useful in some cases for understanding how a piece is constructed. For example how should the grain run on a cabriole leg so that you don't end up with a weak area due to short cross grain? Which direction should the grain run on a table top? (The answer to that one is, it depends. It depends upon the size of the top and the method of construction.) If a beginning woodworker were to try to use your models to build from, an indication of grain orientation would be useful information.

                            Improperly aligned axes are the reason you had difficulty orienting the materials. If the axes are aligned correctly on the component, setting grain orientation is not difficult or time consuming. If you have to rotate a material after it is applied to the faces ina component, sample the material for other components that require the same orientation. No need to rotate it on every component.

                            What did you do with the birdfeeder model I sent you? I already corrected that one for you. You could at least replace the one on the warehouse with that one. No need to give me credit. I'm not interested in that.

                            I'm not trying to be critical but it appears from your collection that you were applying a double standard to models allowed into your collection.

                            Etaoin Shrdlu

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                            • H Offline
                              Hazza
                              last edited by

                              @dave r said:

                              It came up in the collection that I got to by clicking on the link in your signature. I can't help that it was included there.

                              What did you do with the birdfeeder model I sent you? I already corrected that one for you. You could at least replace the one on the warehouse with that one. No need to give me credit. I'm not interested in that.

                              I'm not trying to be critical but it appears from your collection that you were applying a double standard to models allowed into your collection.

                              Oh ok, the link in my signature is to all of my models, not all of my models are up to the standard to be included in the SketchuCation Woodworking collection. No double standards, models that meet the criteria are added, those that don't (like the gazebo) are not added.

                              I got the Bird feeder but for some reason did not upload the one you corrected for me, I have now. That's why your comment about it confused me, I looked at the model that I have on my PC and it was fine. Same with the picnic table, I had already fixed it but not uploaded the fixed one.

                              I tried fixing the garden bridge but I could not get the material used on the railings to look right so I removed all materials from the entire model.

                              See all of my SketchUp models here.

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                Why not fix the component axes on the bunk beds and bridge models?

                                Etaoin Shrdlu

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                                • P Offline
                                  peweuk
                                  last edited by

                                  Whilst on the subject of axis and material orientation I have noticed something since I recently started using Cutlist output and wondered if anyone has an answer.

                                  It seems that SU treats length and width based on a convention of specifying the length as the longest of the axis, which is a problem.

                                  For example in the attached file I have two panels (one being a streched copy of the other). When I look at the dimensions (in the Get Dimensions plugin or the Cutlist one) the dimension that SU treats as the 'length' is the Y axis on one and the Z axis on the other.

                                  For material purposes, the grain will be shown correctly in the drawing, but any output will be incorrect as the grain should be running 'lengthways' (the Z axis in the example) in both and SU has swapped the length orientation in the larger panel2.

                                  It seems that changing the axis has no effect on this and wonder if there is another setting I am missing which will take care of this issue.

                                  If anyone knows the answer I would really appreciate a pointer in the right direction.

                                  sizing.skp

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    I'll have a chat with my friend who wrote the CutList plugin.

                                    Etaoin Shrdlu

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                                    • P Offline
                                      peweuk
                                      last edited by

                                      Thanks Dave.

                                      I'd be interested in any thoughts he has.

                                      However I don't think it is a plug-in issue.
                                      I think it is the way that SU allocates its definition of length and width depending on which is the greater πŸ˜•

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        You may be right on that. I sent him an e-mail and I will report ASAP.

                                        Etaoin Shrdlu

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                                        • B Offline
                                          brandy20
                                          last edited by

                                          Dave, I've never thougth about grain direction in but reading this topic I understand how important it can be. So, do you mean that you set the axis every time you make a component?

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                                          • Dave RD Offline
                                            Dave R
                                            last edited by

                                            @brandy20 said:

                                            Dave, I've never thougth about grain direction in but reading this topic I understand how important it can be. So, do you mean that you set the axis every time you make a component?

                                            No I don't set the axis direction everytime I make a component. It is initially set automatically when the component is made and aligns with the global axes. People have problems with axis alignment when they make components in one orientation and then rotae them to put them in place. For example if you were to draw a skirting board for a table with it laying flat on the ground plane and then make the component before rotating and moving it into position between the legs, the axis alignment would be incorrect. I draw the parts in place in a project instead of moving the parts into place after drawing them. This reduces the work load and I don't have to be checking dimensions all the time. If the table legs are placed correctly for the size of the table, all I have to worry about with the skirting board is that it fills the space between the legs. I don't need to know how long that part is at this phase of the drawing. there's also no worries about accurately placing the component.

                                            Sometimes though, the axis alignment does need to be corrected. As an example, draw a rafter board for a roof. Draw it in the orientation it would be in one the roof. Make that a component and apply a material to the faces of the component. YOu'll notice that on the sides, the material runs either vertically or horizontally depending upon the material's original orientation. Select the component and run cutlist on it while you're at it and see how much wood it says you'll need to make the rafter. Undo the material, correct the axis alignement for the component so that one axis runs along the long edge of the rafter. Now open it and apply the material. It may run across the side but it'll run at 90Β° to the side instead of vertically. This is quickly repaired by right clicking on the face, choosing Texture>Position, right click again and choose Rotate>90Β°. Run the cutlist again and you'll see you also get an accurate report of the amount of wood required to make the rafter.

                                            Long winded. I hope it makes some sense.

                                            Etaoin Shrdlu

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