Invitation to the SketchUcation collection
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thanks for your pm dave. im calm now.
gaius, Im not hurt about hazza's comments, Im offended, which is different. (actually its his lack of comment which has my goat!)
hazza knows nothing, on his own admission, about woodworking, and very little about design or modeling judgeing by his warehouse offerings and he also makes disconcerting comments about not being able to take measurements off my model without having to spend time understanding how the project is put together.
I think I understand why he insists on clean models, dont we all, but c,mon, be flexible, how long did it take dave to 3d my dovetails. (21 minutes, I think.)
I am a bit interested in the woodworkers forum in order to exchange ideas. The woodworking collection seems like a good place to start, but........What about this for comment?
pair of gates I designed and made for the aust embassy in saudi arabia. Interesting project, no representation of living things allowed cos of local culture, had to cope with 40c plus to minus 10c temps. had to be virtually no maintenence, cos nobody would. The design tries to represent the vastness of my country, thats about the spacing of the sticks, and also the sand and mountain forms that we all share, in the height of the verticals. Its 4x 40x20 qld red cedar screwed ogether with inlaid silver let into the timber, 600 of the buggers, handmade hardware to my design by Daniel Jenkyns. Its all still there as far as i know.
happy for anyone to formalize the model and also add the missing diagonal 12mm sterling silver squares to the timber.I dont unnerstan the collaborative side of the warehouse yet, will take more direction.
baz---
baz
ps I'm six foot 5 inches, weighing 100 kilos. and im not gay. ( although pretending to be has got me into some brilliant parties.)
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ok you got me there,
it was just that dave coulnt tell what gender i was.
It has never occurred to me that people wouldnt know.
but it does now.
baz(not gay but I have read robinson crusoe)za
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Ah, I see. Actually, without knowing someone name, it may be hard sometimes.
True that woodworkers (or ironmongers) are rarely women but you shouldn't generalise - especially nowadays when in the US there are no firemen or policemen or chairmen nowadays - just "persons"
If I didn't have an image of myself up here, some IndoEuropean language speakers could even thing by my name (Csaba - ending in a) that I am female, too.
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I love your current tag:
"Life is like the waistcoat of a summer suit. Short and pointless..."
Sound a bit european tho.at the risk of going seriously off topic here, i always thought that your avatar was of a strange man looking lecherously at an attractive woman (or man) just off screen.
I never imagined for a moment that that was you, (just kidding)baz
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@baz said:
I love your current tag:
"Life is like the waistcoat of a summer suit. Short and pointless..."
Sound a bit european tho.Indeed it is; the very last line of this novel (go to the Postscript and scroll UP)
One of my most favourite authors when it comes to comedy. Not sure however that it gets through the translation corretly.
@unknownuser said:
at the risk of going seriously off topic here, i always thought that your avatar was of a strange man looking lecherously at an attractive woman (or man) just off screen...
Yeah, that's in my local Corner Bar (it is areally on a corner) and I am talking to somebody there
Hey Hazza, if you also feel we have gone way OT, let me know and I'll split the topic! Sorry for hijacking it
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@baz said:
hazza knows nothing, on his own admission, about woodworking, and very little about design or modeling judgeing by his warehouse offerings and he also makes disconcerting comments about not being able to take measurements off my model without having to spend time understanding how the project is put together.
My "he" was not a deliberate or intentional attempt to p*ss you off, the above paragraph is.
- I did not say I know "nothing", I said I know little, big difference
- The models I do are NOT my design, follow the URL's and tell THEM that their design is crap
- The collection has a standard, if your model does not meet the standard then it does not get added, simple
- Despite your deliberate personal insults if your model meets the standard it will be added
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Hazza, how come you've never fixed the bird feeder model? I'm just curious. Your bunk beds, picnic table, garden bridge, dog house and birdhouse exhibit the same problems.
I think since your goal is to have models that are drawn such that they could be used to build from, you ought to include proper grain direction in the models if they are painted with wood grain materials. And component axes should be correct so that the cutlist plugin will yield proper information for purchasing the materials and building the models.
The gazebo isn't drawn to meet your criteria of each piece of wood being a separate component. I wonder why that is.
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hazza, my apologies, I was rude.
baz -
@unknownuser said:
And component axes should be correct so that the cutlist plugin will yield proper information for purchasing the materials and building the models.
A point I mentioned in an earlier post.
There are a lot of woodworkers who are not computer 'experts' and do not have the time to learn CAD, even in it's simplest form, to create their own drawings/models. So a library a catalogue of useful and popular projects which can be 'easily' modified by them rather than them having to start from scratch would be welcomed by many such people.
However the models have to be 'technically' correct otherwise people lose interest very quickly.
Ultimately a site with catalogues of projects with instructions/information to help the user work with or modify them would be the ideal - although who would have the time to manage such a project
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@dave r said:
Hazza, how come you've never fixed the bird feeder model? I'm just curious.
I think since your goal is to have models that are drawn such that they could be used to build from, you ought to include proper grain direction in the models if they are painted with wood grain materials. And component axes should be correct so that the cutlist plugin will yield proper information for purchasing the materials and building the models.
The gazebo isn't drawn to meet your criteria of each piece of wood being a separate component. I wonder why that is.
Oh dam someone spotted it, those models were some of my first, now I know more about modeling I should really fix them up. You will notice that I stopped putting material on the models because getting the grain direction the right way around is time consuming and cosmetic... then again it does make the models look prettier.
Which part of the Gazebo? Bruce?
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@hazza said:
Which part of the Gazebo? Bruce?
Oh god, I see it now, the floorboards and the roof planks. I think it will be easier to remove it from the collection than try and seperate each into a component.
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@hazza said:
....be easier to remove it from the collection....
Actually it's not in the collection..
Dave, what gave you the idea that is was in the collection?
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It came up in the collection that I got to by clicking on the link in your signature. I can't help that it was included there.
Grain direction can be useful in some cases for understanding how a piece is constructed. For example how should the grain run on a cabriole leg so that you don't end up with a weak area due to short cross grain? Which direction should the grain run on a table top? (The answer to that one is, it depends. It depends upon the size of the top and the method of construction.) If a beginning woodworker were to try to use your models to build from, an indication of grain orientation would be useful information.
Improperly aligned axes are the reason you had difficulty orienting the materials. If the axes are aligned correctly on the component, setting grain orientation is not difficult or time consuming. If you have to rotate a material after it is applied to the faces ina component, sample the material for other components that require the same orientation. No need to rotate it on every component.
What did you do with the birdfeeder model I sent you? I already corrected that one for you. You could at least replace the one on the warehouse with that one. No need to give me credit. I'm not interested in that.
I'm not trying to be critical but it appears from your collection that you were applying a double standard to models allowed into your collection.
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@dave r said:
It came up in the collection that I got to by clicking on the link in your signature. I can't help that it was included there.
What did you do with the birdfeeder model I sent you? I already corrected that one for you. You could at least replace the one on the warehouse with that one. No need to give me credit. I'm not interested in that.
I'm not trying to be critical but it appears from your collection that you were applying a double standard to models allowed into your collection.
Oh ok, the link in my signature is to all of my models, not all of my models are up to the standard to be included in the SketchuCation Woodworking collection. No double standards, models that meet the criteria are added, those that don't (like the gazebo) are not added.
I got the Bird feeder but for some reason did not upload the one you corrected for me, I have now. That's why your comment about it confused me, I looked at the model that I have on my PC and it was fine. Same with the picnic table, I had already fixed it but not uploaded the fixed one.
I tried fixing the garden bridge but I could not get the material used on the railings to look right so I removed all materials from the entire model.
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Why not fix the component axes on the bunk beds and bridge models?
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Whilst on the subject of axis and material orientation I have noticed something since I recently started using Cutlist output and wondered if anyone has an answer.
It seems that SU treats length and width based on a convention of specifying the length as the longest of the axis, which is a problem.
For example in the attached file I have two panels (one being a streched copy of the other). When I look at the dimensions (in the Get Dimensions plugin or the Cutlist one) the dimension that SU treats as the 'length' is the Y axis on one and the Z axis on the other.
For material purposes, the grain will be shown correctly in the drawing, but any output will be incorrect as the grain should be running 'lengthways' (the Z axis in the example) in both and SU has swapped the length orientation in the larger panel2.
It seems that changing the axis has no effect on this and wonder if there is another setting I am missing which will take care of this issue.
If anyone knows the answer I would really appreciate a pointer in the right direction.
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I'll have a chat with my friend who wrote the CutList plugin.
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Thanks Dave.
I'd be interested in any thoughts he has.
However I don't think it is a plug-in issue.
I think it is the way that SU allocates its definition of length and width depending on which is the greater -
You may be right on that. I sent him an e-mail and I will report ASAP.
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Dave, I've never thougth about grain direction in but reading this topic I understand how important it can be. So, do you mean that you set the axis every time you make a component?
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