[Plugin] DoorTool - 7 tools, incl. icons
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Thank you very much
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Thanks in advance
Is it possible that the arc of the openning proyection on the floor would be at least the double of sides ?? and grouped ??
agrazdi
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@agrazdi said:
Thanks in advance
Is it possible that the arc of the openning proyection on the floor would be at least the double of sides ?? and grouped ??
agrazdi
I don't know what you mean by "the double of sides ??" if you don't want to see the arc, just turn off the doorswing layer.
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I should have said " 12 sides instead 6 sides that the swing arc has, so it would look nicer and grouped if possible "
But turning off the swing layer is a good option.Thanks
agrazdi
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Thank you Tomot for a very usefull plug-in. It will get a lot of use at my place.
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Thanks. Works great.
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Thank you, Tomot. I make a decent amount of French doors with windowizer, so I'm sure this will save me some time.
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BRILLIANT plugin!, thank you.
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I discovered a small error in the DoorToolLouver.rb file which resides in the DoorTools folder.
The current version will NOT draw glass louvers when the "glass" option is picked under "Louver type". Although this option had been working all along, unfortunately a replacement variable I decided to change at the last moment, got transposed properly to all locations in this script, ......except one.
Open DoorToolLouver.rbin notepad
def initialize super # calls the initialize method in the ThreePointTool class # sets the default Window settings $adNI14 = 1.inch if not $adNI14 # Louver Spacing $klGY59 = 45 if not $klGY59 # Louver angle $fgHJ12 = 1.5.inch if not $fgHJ12 # Louver width $klGY24 = 0.25.inch if not $klGY24 # Louver thickness $plBH85 = 0.inch if not $plBH85 # Louver offset from opening $buTB05 = 0.inch if not $buTB05 # Louver setback from face $etKU36= "Solid" if not $etKU36 # Solid or Glass $fgHJ12 = 0.25.inch if $fgHJ12 <= 0.inch # Set the layer names $drDR00= "Doors" if not $drDR00 #layer for door @swinglayer= "DoorSwing" if not @swinglayer #layer for doorswing # Dialog box ltype = ["Solid", "Glass"] enums = ["",ltype.join("|")] prompts = ["Default Layer", "Louver Type", "Louver Spacing", "Louver Angle", "Louver Width", "Louver Thickness", "Louver Offset ; from sides ","Louver Setback ; from face "] values = [ $drDR00, $etKU36, $adNI14, $klGY59, $fgHJ12, $klGY24, $plBH85, $buTB05] results = inputbox prompts, values, enums, "Door Accessory - Louver parameters" return if not results $drDR00, $ltype, $adNI14, $klGY59, $fgHJ12, $klGY24, $plBH85, $buTB05 = results
and replace $ltype, The 2nd word in the last line of this code snippet with, $etKU36,
Then resave, DoorToolLouver.rb, Make sure this file gets resaved with the .rb extension -
Hi there tomot,
Would you mind if I ask you a question? I've been using Door Tool and Window Tool for few days now.
Trying to learn and to use them well. It really helps a lot. Speeding up things to do with door and window making.I wonder if there is a way to customise these plugins. Like creating separate parts on the frames?
It might be very helpful when it deals with wood frames, I think. With wood grains flow along either the vertical or horizontal groups/components.
Also about the glass. Can I customise the colour of it? Like changing it to use Gray Translucent as default for example?Admiring your works. Great plugins.
Thank you,
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Hi Tomot,
Thank you very much...
You Rock Man!!!Best regards,
Rach. -
@irwanwr said:
Hi there tomot,
I wonder if there is a way to customise these plugins. Like creating separate parts on the frames?
It might be very helpful when it deals with wood frames, I think. With wood grains flow along either the vertical or horizontal groups/components.
Also about the glass. Can I customise the colour of it? Like changing it to use Gray Translucent as default for example?I left out adding materials since there is such a large variety available. hence you need to do that manually to your individual choice.
Yes you can change the glass color! After you have installed a door with glass, that glass color will occur in the SU materials browser click the House Icon in the browser, there you will find all the colors your scene is using. now click edit and change the color to your liking. -
tom,
I found out what appears to be an odd behavior in your plugin: the louver tool and the mullion tool generate doors without frames! is that on purpose or my copy is not working properly? I am on mac.I find it very strange in comparison with your own Bifold Tools which generates complete doors with frames.
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@edson said:
tom,
I found out what appears to be an odd behavior in your plugin: the louver tool and the mullion tool generate doors without frames! is that on purpose or my copy is not working properly? I am on mac.I find it very strange in comparison with your own Bifold Tools which generates complete doors with frames.
Sorry for the very late reply,...its by design, for example if you don't like the bifold door panels you can delete them and replace them with actual louvers, from window tools, or use a pic that represents louvers. the same is true with my cabinet tool, if you don't like the panel effect you can replace the panels with louvers from window tools, as illustrated in the attached pic.
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@tomot said:
@edson said:
tom,
I found out what appears to be an odd behavior in your plugin: the louver tool and the mullion tool generate doors without frames! is that on purpose or my copy is not working properly? I am on mac.I find it very strange in comparison with your own Bifold Tools which generates complete doors with frames.
Sorry for the very late reply,...its by design, for example if you don't like the bifold door panels you can delete them and replace them with actual louvers, from window tools, or use a pic that represents louvers. the same is true with my cabinet tool, if you don't like the panel effect you can replace the panels with louvers from window tools, as illustrated in the attached pic.
thanks for the explanation.
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