Creating a face on an arc drawn shape
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Hi all,
This is my first post and I hope it is in the right area.
I have been using sketchup for a while now and I was wondering if there is a way to create a face on a shape created by using the arc tool.
First I draw a four sided shape using the arc tool so it looks like a square on a diet. The only problem is that each corner of the square is set a a different height. Resulting in no face on the shape to colour or interact with. I want to colour the area of the square shape.
I hope that makes sense. -
Welcome to the forum, Tankou! I am a still a newbie myself.
Unless the arcs are lying on one plane, you won't get a face right away. In the attached file I draw the arcs on a rectangle, then separate the part I want. Click on scenes for a short sequence of steps.
If parts of the arcs are out of plane, then you have to use Sandbox / From Contours tool: selecting the arcs and picking the tool. You then get a face. Open the resulting group and use the eraser tool to delete parts you don't want. Drag over them from the outer edges inward, until you get all the parts deleted. I added a file for this too.
Or there are other tools (rubies) for making faces on irregular surfaces. It may take watching a couple of tutorials or help from more experienced users, to choose the method you want.
Here's a good video with Daniel Tal on irregular surfaces.
http://sites.google.com/site/3dbasecamp2008/all-sessions-2008/working-with-terrain-and-other-irregular-surfaces
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Thank you pbacot,
I haven't had a chance to use the attachments you provided however the tutorial has proven that what I'm trying to do is possible and that I'm on the right track.
Thanks again. -
EDIT: I mistakenly made this post thinking you were talking about making arced shapes on a flat plane. Sorry for the misunderstanding.
Hi, I'm also a newb, but what I ended up doing to make sure my 'freeform' drawings were on the same plane is the following:
- Make a plane of any size, large enough for the shape you want to make to fit inside,
- make the plane a group (so lines drawn on it don't attach to the plane)
- draw your shape on the surface of the plane,
- when you connect the last point, the surface should automatically come into being like magic.
- delete your drawing surface plane (or throw it off to the side and save it for later)
Again, may not be the best or most efficient way to do it, but it works for me.
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