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    • C Offline
      Crazy Eyes
      last edited by

      @solo said:

      looking much better.

      I would use more metallic textures and/or some dirt maps to give it a more rugged look.

      If you want to share the model I would give it a go using another render engine and see how I could rough it up.

      Cheers solo. I have attached a zipped copy of the file. or else I have the URL on the SU warehouse, the warehouse one has the shield. (bare in mind that I constructed this model some 9 months ago)

      Error 404 (Not Found)!!1

      favicon

      (sketchup.google.com)


      Droideka.zip

      Some people are lovers, some are fighters, if you love to fight, fight for love!

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      • soloS Offline
        solo
        last edited by

        Here is a fast rendering and texturing, if I get more time i will do a better job, but this just serves to show what I mean about texturing.


        http://img524.imageshack.us/img524/7176/droidkals6.jpg


        http://img20.imageshack.us/img20/2986/androidaz1.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • C Offline
          Crazy Eyes
          last edited by

          Wow, that does look so much better

          Some people are lovers, some are fighters, if you love to fight, fight for love!

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          • C Offline
            Crazy Eyes
            last edited by

            @solo
            What program did you use you render the model?

            Some people are lovers, some are fighters, if you love to fight, fight for love!

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            • soloS Offline
              solo
              last edited by

              I used Vue 6 xstream.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • plot-parisP Offline
                plot-paris
                last edited by

                is it easy to apply dirtmaps as an overlay in Vue? this looks truely great.
                making my model look used is something I definitely have to learn

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  Here's a quick stab at it in Hypershot. Nice model. I still like Pete's Vue version better.


                  http://img219.imageshack.us/img219/3656/51958339hs2.th.jpg

                  http://img219.imageshack.us/images/thpix.gif

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • plot-parisP Offline
                    plot-paris
                    last edited by

                    nice image Adam.
                    the motion blur of the background makes the image more dramatic, as if taken out of an action film sequence (allthough it makes me feel slightly weary 😄 )

                    great copper-like coloures on the Droideca. is it the reflection of the HDRI map or did you actually use a reddish metal?

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                    • C Offline
                      Crazy Eyes
                      last edited by

                      Well, I've played around a bit, and I think I've improved a bit.
                      I've added more reflection and some bumpmapping.
                      I still don't think it looks half as good as Solos though. I think it may be something to do with his choice of textures.

                      Droideka3e.jpg

                      @ Earthmover
                      The render looks great, especially with the setting.

                      Some people are lovers, some are fighters, if you love to fight, fight for love!

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                      • G Offline
                        geh4evr
                        last edited by

                        Would you mind if I had a shot at rendering the wonderful Droideka? I'll have a go at it in Hypershot, and then give you all the necessary info on how to try it yourself. Plus a might do a tiny bit of Post-Rendering work in a photo-editor.

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                        • C Offline
                          Crazy Eyes
                          last edited by

                          I make my models for all to use, feel free to use it as you wish.

                          If you give credit then others will know where to find more of my models on the warehouse.

                          Some people are lovers, some are fighters, if you love to fight, fight for love!

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            @plot-paris said:

                            nice image Adam.
                            the motion blur of the background makes the image more dramatic, as if taken out of an action film sequence (allthough it makes me feel slightly weary 😄 )

                            great copper-like coloures on the Droideca. is it the reflection of the HDRI map or did you actually use a reddish metal?

                            For the reddish metal I used an alien texture from 3D Total Textures vol. 7 and added some reflectivity and a spec map of some scratches. I did the laser glow with photoshop and the alien skin 'corona' plugin. Glad you like it.

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • AdamBA Offline
                              AdamB
                              last edited by

                              Casting around for some models to render in LightUp I found this thread...

                              Here's the results using HDR image-based lighting :

                              Lighting time 5m30s
                              Lighting time 5m30s
                              Lighting time 5m30s

                              Developer of LightUp Click for website

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                              • honoluludesktopH Offline
                                honoluludesktop
                                last edited by

                                LightUp, means that you can orbit the model in real time? Guess ray-trace is not always the way to go. Is the distressed material via bump map?

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                                • M Offline
                                  MrWip
                                  last edited by

                                  Hey Crazy Eyes, you DroidDeka model is really good, keep on !
                                  I also had a try, with Artlantis and a bit of photoshop...

                                  Skp + Atl + Photoshop

                                  ps : actually the arms of the droid are the canons. The two elements on the head are sensors or something like that... I think Star Wars fanatics will mind if we don't render properly their universe!

                                  http://www.wip-archi.com

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                                  • C Offline
                                    Crazy Eyes
                                    last edited by

                                    @mrwip said:

                                    ps : actually the arms of the droid are the canons. The two elements on the head are sensors or something like that... I think Star Wars fanatics will mind if we don't render properly their universe!

                                    Yea, thanks, I was aware of that, but I wanted to try to make a narrow beam effect from the eyes. I didn't intend them to be weapons.

                                    Some people are lovers, some are fighters, if you love to fight, fight for love!

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                                    • AdamBA Offline
                                      AdamB
                                      last edited by

                                      @honoluludesktop said:

                                      LightUp, means that you can orbit the model in real time? Guess ray-trace is not always the way to go. Is the distressed material via bump map?

                                      Yep, no problem moving around in realtime. LightUp will automatically generate a bumpmap from your texture which you can scale up and down (or replace it completely by choosing a normalmap / heightmap).

                                      As to raytracing, well its "horses for courses" as the saying goes. Raytracing is great for models with lots of high frequency details - but mostly that is not what our models consist of, so approaches like LightUp make a lot of sense. Fundamentally, the best suggestion is to try both approaches on your own models and see which you like.

                                      Adam

                                      Developer of LightUp Click for website

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                                      • R Offline
                                        Roger
                                        last edited by

                                        I want one to keep solicitors away from the house.

                                        http://www.azcreative.com

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                                        • P Offline
                                          Prisoner
                                          last edited by

                                          I like the model a lot, good work. As for the renders you all did... I think I will never ever send one of my models to you all for rendering, I fear it will make me run away weeping.
                                          Just too much skill here 👊

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                                          • plot-parisP Offline
                                            plot-paris
                                            last edited by

                                            Adam, the reflection of HDRI environment images looks really impressive! LightUp is becoming better and better

                                            1 Reply Last reply Reply Quote 0
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