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    • plot-parisP Offline
      plot-paris
      last edited by

      your model of the Droideka is marvellous!

      listen to the others; simply add some reflectivity to the materials, render it again - and don't forget to post the results here! 😄

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      • C Offline
        Crazy Eyes
        last edited by

        Thanks mateo soletic for the encouragement.

        @stefanq said:

        Regarding your renders, using hdri, it's a great thing to do. But you will get more effect, if you have shiny materials in the scene. You have some tile's over your robot, and I don't think the best material for that. You can find some basic materials, and you should use them( vray materials\scene materials\import new material). Put some metal, some paint, and you will see the difference!

        Thanks stefanq, I have taken your advice... I have added some shiny material. I have also removed the tiled effect. I have worked out how to do that now, and I have used some of the basic materials, mainly the red body is now a paint import and the dark parts like on the blasters are an aluminium with the reflective layer removed (as I wanted a charcoal effect)

        @geh4evr said:

        ...try to improve your use of materials. Like on the Hydraulic pieces on it's arms and on the eyestalks, try adding a shiny silver material. Even small things like that can make a big difference.

        geh4evr, I have changed the hydraulic pieces to chrome. I have left the stalks white though, cause that's how I wanted them, but have instead extended the laser-eyes effect. I have extruded the eyes out 1 metre and made the material red with an emissive layer with intesity of 100. I have then made the diffuse layer about 95% transparent. It isn't quite the effect I wanted, I thought the light would not come out so speckled.

        And Marian, if my renders looked half as good as yours, I would have put them on ages ago 😉

        Also... can anyone tell me how to save the render without the alpha channel saving too?

        @plot-paris said:

        ...listen to the others; simply add some reflectivity to the materials, render it again - and don't forget to post the results here! 😄

        Here's the update.

        Thanks all, I appreciate the suggestions.


        Droideka3b.jpg

        Some people are lovers, some are fighters, if you love to fight, fight for love!

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        • soloS Offline
          solo
          last edited by

          looking much better.

          I would use more metallic textures and/or some dirt maps to give it a more rugged look.

          If you want to share the model I would give it a go using another render engine and see how I could rough it up.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • C Offline
            Crazy Eyes
            last edited by

            @solo said:

            looking much better.

            I would use more metallic textures and/or some dirt maps to give it a more rugged look.

            If you want to share the model I would give it a go using another render engine and see how I could rough it up.

            Cheers solo. I have attached a zipped copy of the file. or else I have the URL on the SU warehouse, the warehouse one has the shield. (bare in mind that I constructed this model some 9 months ago)

            Error 404 (Not Found)!!1

            favicon

            (sketchup.google.com)


            Droideka.zip

            Some people are lovers, some are fighters, if you love to fight, fight for love!

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            • soloS Offline
              solo
              last edited by

              Here is a fast rendering and texturing, if I get more time i will do a better job, but this just serves to show what I mean about texturing.


              http://img524.imageshack.us/img524/7176/droidkals6.jpg


              http://img20.imageshack.us/img20/2986/androidaz1.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • C Offline
                Crazy Eyes
                last edited by

                Wow, that does look so much better

                Some people are lovers, some are fighters, if you love to fight, fight for love!

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                • C Offline
                  Crazy Eyes
                  last edited by

                  @solo
                  What program did you use you render the model?

                  Some people are lovers, some are fighters, if you love to fight, fight for love!

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                  • soloS Offline
                    solo
                    last edited by

                    I used Vue 6 xstream.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • plot-parisP Offline
                      plot-paris
                      last edited by

                      is it easy to apply dirtmaps as an overlay in Vue? this looks truely great.
                      making my model look used is something I definitely have to learn

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                      • EarthMoverE Offline
                        EarthMover
                        last edited by

                        Here's a quick stab at it in Hypershot. Nice model. I still like Pete's Vue version better.


                        http://img219.imageshack.us/img219/3656/51958339hs2.th.jpg

                        http://img219.imageshack.us/images/thpix.gif

                        3D Artist at Clearstory 3D Imaging
                        Guide Tool at Winning With Sketchup
                        Content Creator at Skapeup

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                        • plot-parisP Offline
                          plot-paris
                          last edited by

                          nice image Adam.
                          the motion blur of the background makes the image more dramatic, as if taken out of an action film sequence (allthough it makes me feel slightly weary 😄 )

                          great copper-like coloures on the Droideca. is it the reflection of the HDRI map or did you actually use a reddish metal?

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                          • C Offline
                            Crazy Eyes
                            last edited by

                            Well, I've played around a bit, and I think I've improved a bit.
                            I've added more reflection and some bumpmapping.
                            I still don't think it looks half as good as Solos though. I think it may be something to do with his choice of textures.

                            Droideka3e.jpg

                            @ Earthmover
                            The render looks great, especially with the setting.

                            Some people are lovers, some are fighters, if you love to fight, fight for love!

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                            • G Offline
                              geh4evr
                              last edited by

                              Would you mind if I had a shot at rendering the wonderful Droideka? I'll have a go at it in Hypershot, and then give you all the necessary info on how to try it yourself. Plus a might do a tiny bit of Post-Rendering work in a photo-editor.

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                              • C Offline
                                Crazy Eyes
                                last edited by

                                I make my models for all to use, feel free to use it as you wish.

                                If you give credit then others will know where to find more of my models on the warehouse.

                                Some people are lovers, some are fighters, if you love to fight, fight for love!

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                                • EarthMoverE Offline
                                  EarthMover
                                  last edited by

                                  @plot-paris said:

                                  nice image Adam.
                                  the motion blur of the background makes the image more dramatic, as if taken out of an action film sequence (allthough it makes me feel slightly weary 😄 )

                                  great copper-like coloures on the Droideca. is it the reflection of the HDRI map or did you actually use a reddish metal?

                                  For the reddish metal I used an alien texture from 3D Total Textures vol. 7 and added some reflectivity and a spec map of some scratches. I did the laser glow with photoshop and the alien skin 'corona' plugin. Glad you like it.

                                  3D Artist at Clearstory 3D Imaging
                                  Guide Tool at Winning With Sketchup
                                  Content Creator at Skapeup

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                                  • AdamBA Offline
                                    AdamB
                                    last edited by

                                    Casting around for some models to render in LightUp I found this thread...

                                    Here's the results using HDR image-based lighting :

                                    Lighting time 5m30s
                                    Lighting time 5m30s
                                    Lighting time 5m30s

                                    Developer of LightUp Click for website

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                                    • honoluludesktopH Offline
                                      honoluludesktop
                                      last edited by

                                      LightUp, means that you can orbit the model in real time? Guess ray-trace is not always the way to go. Is the distressed material via bump map?

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                                      • M Offline
                                        MrWip
                                        last edited by

                                        Hey Crazy Eyes, you DroidDeka model is really good, keep on !
                                        I also had a try, with Artlantis and a bit of photoshop...

                                        Skp + Atl + Photoshop

                                        ps : actually the arms of the droid are the canons. The two elements on the head are sensors or something like that... I think Star Wars fanatics will mind if we don't render properly their universe!

                                        http://www.wip-archi.com

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                                        • C Offline
                                          Crazy Eyes
                                          last edited by

                                          @mrwip said:

                                          ps : actually the arms of the droid are the canons. The two elements on the head are sensors or something like that... I think Star Wars fanatics will mind if we don't render properly their universe!

                                          Yea, thanks, I was aware of that, but I wanted to try to make a narrow beam effect from the eyes. I didn't intend them to be weapons.

                                          Some people are lovers, some are fighters, if you love to fight, fight for love!

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                                          • AdamBA Offline
                                            AdamB
                                            last edited by

                                            @honoluludesktop said:

                                            LightUp, means that you can orbit the model in real time? Guess ray-trace is not always the way to go. Is the distressed material via bump map?

                                            Yep, no problem moving around in realtime. LightUp will automatically generate a bumpmap from your texture which you can scale up and down (or replace it completely by choosing a normalmap / heightmap).

                                            As to raytracing, well its "horses for courses" as the saying goes. Raytracing is great for models with lots of high frequency details - but mostly that is not what our models consist of, so approaches like LightUp make a lot of sense. Fundamentally, the best suggestion is to try both approaches on your own models and see which you like.

                                            Adam

                                            Developer of LightUp Click for website

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