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    Texture projected from Photomatch and Podium

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    • pbacotP Offline
      pbacot
      last edited by

      I projected texture from a photo, "matched" in SU. Podium render does not show the same textures, but tiled versions of the photo and some solid colors (from where I know not). I found a post by SOLO which describes exploding the group and grouping again, then repositioning the texture. but this doesn't do anything. since the photo match texture is fine in SU, it just doesn't render. Also, can't one have the photograph background itself in Podium renders? I projected it on a huge face in the background and it rendered whole but poorly positioned as well.

      Is this a no-starter? Should I not use this technique in rendering?

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • pilouP Offline
        pilou
        last edited by

        Try just to "inverse" your facets ๐Ÿ˜‰ (maybe)

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pbacotP Offline
          pbacot
          last edited by

          I tried reverse faces, but that just gives me whatever texture was on the reverse side. I've tried to keep the faces the right way.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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