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    Lines showing through walls

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    • R Offline
      Rsdevour
      last edited by

      Hey guys its just me again.

      Sorry I have so many questions lol. But I have yet another problem 😳 . The trailer that I have been working on for a couple of days is showing lines from the cabinet I have made through the wall. I know the surfaces that you make are paper thin so I finally added the wall thickness of 1/4 thick. But when I tilt it certain ways I can still see the outline of the cabinet and so on. Does anyone know a fix of this? I just want the walls to show no lines. Should I just hide the lines that are visible through the wall? Also 1 other thing. Can anyone really grab the purple surface on the door side to push/pull it? It's not letting me push/pull it. It seems to go through it. I also cannot paint the purple surfaces. Thanks again for your time.

      ~Rsdevour


      This is the trailer. It's a seperate save incase I messed up with the walls.

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      • V Offline
        Voder Vocoder
        last edited by

        @unknownuser said:

        Should I just hide the lines that are visible through the wall?

        Yes, but first you should make all the cabinets either components or groups so they they don't get stuck to things. The other advantage to doing this is that when you Hide the specific edges that are causing problems, they will be inside the group or component context and thus will be protected from inadvertently Unhiding them with Edit > Unhide > All.

        @unknownuser said:

        Can anyone really grab the purple surface on the door side to push/pull it? It's not letting me push/pull it

        Either use Ctrl-Push/Pull or P/P in two steps, one to bring it even with the outer skin and again to bring it to the desired extrusion length.

        @unknownuser said:

        I also cannot paint the purple surfaces

        I can, so I don't know what to tell you. I will say, though, that you ordinarily would not be painting purples anyway--they are back faces, and in a well-constructed model they wouldn't show. Each visible surface should be made from front faces. All backs (purples) should be turned inward to face each other, not the onlooker.

        ~Voder

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        • R Offline
          Rsdevour
          last edited by

          Thanks for the info Voder. Unfortunately they are not working. Maybe my noobness is involved lol. I made the wall cabinet a group like you said but yet I still see the lines through. I moved it outward and then inward to see if it would help but it didn't. Do you think I should make all my components first before I stick everything into place where I need them? Then I also tried to grab the purple surface next to the door with ctrl but I cannot get that surface to move at all it doesn't highlight for me or nothing I always get another surface. Its rather frustrating. Do you think it could be a computer problem? Or maybe the design is off? Sorry I am really new to sketchup and am really tring to learn it. I appreciate your time in helping me. πŸ˜•

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          • V Offline
            Voder Vocoder
            last edited by

            @unknownuser said:

            I made the wall cabinet a group like you said but yet I still see the lines through

            The suggestion was not only to group the cabinet but to hide (Edit > Hide) the specific edges that are showing through from inside the group or component context.

            @unknownuser said:

            Do you think I should make all my components first before I stick everything into place where I need them?

            Yes, absolutely. To realize the economy in numbers associated with use of components, consider using the same component multiple times with no changes other than, say, scaling along the length axis. Construct self-standing or otherwise self-sufficient objects separately, group or componentize them, then insert instances of them into your models where they are used. Much more like real-life than building everything in place where it's going to be used, don't you think?

            @unknownuser said:

            Its rather frustrating. Do you think it could be a computer problem?

            Some of your problems could be related to poor OpenGL support from your OS or video driver. Try going to Window > Preferences > OpenGL and experimentally disabling the "Use Hardware acceleration" and/or "Use Fast Feedback" checkboxes. If disabling either or both clears up the selection or other display issues, then you need to upgrade your video subsystem--possibly just by updating your driver, but possibly by more extensive system changes.

            ~Voder

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            • R Offline
              Rsdevour
              last edited by

              Hey guys thanks for all the info. Sorry for my noobie mistakes. I will hide those lines in the group Voder thanks for the further explanation πŸ˜„. Ill have to fool around with my settings. If nothing else works ill go to my better gaming computer. James my wall shows me that it does have a thickness i just don't know if its enough. The panels we use for the walls are only 1/4 inch thick. I do not see the style settings in edit. Is it part of SU pro? Im not very techish hehe. I appreciate the replies. Again sorry for the noob mistakes.

              ~Rsdevour

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              • R Offline
                Rsdevour
                last edited by

                Kool it worked. Thanks man appreciate it. Sorry for the confusion πŸ˜„

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  If you set the profile thickness to 1 (which will equal to the edge thickness) than there is no purpose of the profiles at all - in this case you can even uncheck them totally. This would even enhance the performance of SU eventually (especially with bigger models of course).

                  Gai...

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