New Version of Hypercosm Teleporter for SketchUp
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Greetings SketchUppers,
For those who are interested in web publishing 3D models or building
real 3D web applications, there is a a new version of Hypercosm
Teleporter for SketchUp that has just been released. The new release
(version 1.6) incorporates a number of great new features including
the following:-
Compressed Javascripts for 10x faster page
loading
Web pages containing Hypercosm applets now load in around a second
compared to the 10 second wait that was previously often required for
the first page view. This makes pages feel much quicker because you
are never left staring at an web page where nothing appears to be
happening while you wait for Javascripts to load.-
Macintosh Support!
You’ve asked for it. Finally, at long last, beta version of the
Hypercosm Player software is available for the Mac and the new skins
that are part of this release of Hypercosm Teleporter support both
Safari and Firefox on the Macintosh. The Hypercosm Player for
Macintosh is available on the Hypercosm Player download page:
http://www.hypercosm.com/download/player/index.html-
Keyboard Controls
SketchUp power users are accustomed to using the mouse along with the
“shift”, "ctrl" and “alt” keys for alternative navigation modes. The
new skins support these keyboard controls making the manipulation of
Hypercosm web based SketchUp models almost identical to manipulation
inside of SketchUp.-
Scroll Wheel Support
The scroll wheel is a quick and easy way to zoom in and out. When the
scroll wheel is combined with the keyboard controls, you can zip
around your 3D models quickly and intuitively.-
Mapping Features
New mapping features make it easy to drop in a map or satellite image
underneath your web based SketchUp model. For more information about
the mapping features and skins, see this link below:
http://www.hypercosm.com/products/teleporter/sketchup/pro/features/ma...-
More Minor Tweaks and Enhancements
Additional minor new features such as improved layer (up to 125
layers), better font support and more.For more information about Hypercosm Teleporter for SketchUp, see:
http://www.hypercosm.com/products/teleporter/sketchup/index.htmlIf you have any questions or suggestions, please let us know.
Best regards,
The Hypercosm Team
Abe Megahed
CTO, Hypercosm
megah...@hypercosm.com
(608) 229-2829 -
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This is a very neat Application, Thanks so much for bringing it to my attention!
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some questions that come to mind:
- does a visitor of a website showing 3D content created by Hypercosm need to install a view app?...Or does it present itself as a default Flash presentation?
2.Is it 3DRipper proof?
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Kwist,
It needs a separate plugin to be viewable.It's not Flash based (afaik).
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Hi.
Yes, there is a player required. There are a number of approaches for bypassing the need for a player (Java, Flash, and even Javascript), but none of these have even close to the level of performance that you need for real applications.
If you're interested to learn more about the techniques that we are using to make Hypercosm applets "ripper-proof", here's a writeup on that:
http://www.hypercosm.com/about/technology/pdf/hypercosm_security_white_paper.pdf-abe.
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Thanks for the info.
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Abe,
Thanks for making you nice piece of work available for mac's too.
I downloaded the 1.0 beta version and it's now on my list of applications, but....
I guess I also should have a new item in my SketchUp 3D export list: hypercosm3D.
Nothing there.
So now I have a Hypercosm Player on my mac, but no Teleporter for my GSU files, it seems.
Is this correct or am I missing something? Please fill me in.
Concerning the Teleporter, your website only mentions a PC-version being available. -
Ton,
You're correct. Unfortunately, we don't yet have an exporter for the Mac. It certainly is on the "to-do" list, but honestly, we won't be able to get to it for some time - several months at least.
We just released the beta Mac player and have a list of items to finish to make it stable and performing consistently and reliably, which will take a month or two and then we are planning to do an iPhone player to investigate the suitability of that platform for 3D simulation and model viewing. So, that will likely take us to the end of the year. We periodically re-evaluate priorities in response to user feedback, but at the moment, a bulletproof Mac player and an iPhone player seem to be in higher demand than the Mac Teleporter, so we'll tackle those items first. We haven't forgotten about the Mac Teleporter, though!
-abe.
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The Hypercosm is a great tool I used it on my website and its really works
check one of my works here:http://www.juvard.net/sketch/?My_Works;Single_Family_Residence-1
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That's a neat little program. Is there anywhere to freely host a hypercosm model to be viewed by the public? I would love to be able to rotate through some of the great models that people on here have made. Hell, I think there is a whole city being modeled right now by someone in the gallery, and screen grabs just don't do it justice.
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