Is this acceptable in professional software?
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@frederik said:
I started using SU Pro v5... Back then it was still @Last and as far as I remember, the Sandbox was already part of the package, so I wouldn't say that we got this when Google acquired @Last...
Exactly, it was there (but missing from the free version - now it's part of the free version as well as animation export, print to scale and 2D raster export bigger than screen size)
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@kwistenbiebel said:
And by the way, wasn't Grizzly initially an @Last concept ?
Indeed it was...!
I remember a video by Chris Fullmer from an @Last basecamp, where Grizzly (now 'Layout') was introduced...@kwistenbiebel said:
So that just leaves us with support for Google Earth.(And 'Styles', or was that @Last as well?)
Not sure about 'Styles'... Could have been an @Last initiative...
So I suppose that only leaves us with Google Earth... -
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I agree with you Csaba...
And I seem to recall having read somewhere, that the new Google SU Team have been working a lot on cleaning up the SU code in order to be able to have it ready for future implementations...I assume everybody here knows why we love SU as much as we do...!!
But with time, some need more advanced features and need to try other applications capable of doing what they need... But I'm sure that SU is still being used by these people together with new applications...I sure look forward to see what SU v7 brings, but I understand the frustration people have about the shadow bug...
@craigd said:
but I can tell you it's not as simple as you think. We're not happy about it either, but it is not in our control.
Eeehhh... Not in Google control..??
If it's not in Google's control, I sure would like to know whos control it is...
Sorry for being so frank here, but what kind of comment is that..??
Google have the source code to SU, and I'm sure they would be able to come up with an alternative solution taking care of this issue...
I have huge difficulties believing the Creative solution is the only one available... -
Yes, One would expect that a company that organises 'summers of code' just might have the creativity to overcome a thing like a shadow bug in a modeler.
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While that may be true, I was just referring to those who posted before me.
Anyway, those apps/styles don't have anything to do with the shadow bug at all and it is truely annoying whatever kinds of (tedious) workarounds it can be eliminated with. -
I don't want to see Layout Dropped, it could be real time saver if it can be made to run smoothy/quickly.
By the way; what is wrong with location of SketchUp shadows. I know all about the camera/shadow bug, but I'm not aware of the locations of the shadows being wrong. This is of course important for doing some shading studies. I'm aware that it doesn't adjust for day light savings time, but that is easy enough to do on my own. Is something else wrong?
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I think what craig meant when he said it wasnt in their control, was that someone higher up the management tree had decided that they werent going to try and license out carmack's from creative.
And as for providing a solution of their own, if it was as simple as is sometimes suggested they would have come up with a solution. I imagine a lot of the difficulty comes from providing a solution while not infringng on the original patent.
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@davidboulder said:
By the way; what is wrong with location of SketchUp shadows. I know all about the camera/shadow bug, but I'm not aware of the locations of the shadows being wrong. This is of course important for doing some shading studies. I'm aware that it doesn't adjust for day light savings time, but that is easy enough to do on my own. Is something else wrong?
You are right. The sun direction and according shadows seem pretty correct in current SU for a given time/date.
The problem is that when panning and orbiting the view, in most cases in interiors, the shadows start flashing and show weird patterns. Some viewpoints show the sun/shadows correctly, while at other viewpoints, shadows are gone or mashed up. -
@unknownuser said:
To be honest it looks to me like you Google guys spend too much time on your slides, Segways and table football to do enough work. Yes, I know I shouldn't believe everything I read in the newspapers, but I would be delighted if you prove me wrong.
I am a massive SketchUp fan, but if I'm totally honest it looks to me like Google is getting corporately fat & lazy. I think it's fair to say that all users are expecting some really big advances for V7.
I just wrote a long reply and lost it due to some login glitch. grrrh. I can't bear to do it again. So I spare you ... in brief.
Other programs cost much more,have their own problems,and are less responsive to user; often dying a slow death due to lack of development, while someone (I surmise) is mining the company for their retirement. You don't know what "lazy"is.
Where else is there something like the SU developers and community? Some much more expensive Pro softwares do not have an open macro system, do not respond to forums, do not have training, etc. SU gives a decent foothold into 3d for those who can ill spare the cost in time (which is money, I hear) to take on other offerings.
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Thanks kwistenbiebel and pbacot (and all who've thrown support into this discussion)!
I(we) do appreciate the feedback and don't ignore the grumblings of things that could obviously be better. I enjoy the forums and I am here as a favor to my team and my community (you guys!). (...in other words I'm active on this forum because I care about SketchUp and its users and personally want to help make improvements and stay in touch with what you all think is important. It's actually not part of my job at all to be present here, I do it because I want to.)
My feelings aren't hurt when people say bad things out of frustration either. I do my best to understand your perspective, and I do my best to explain our side when appropriate. I'm a professional who uses tons of different software programs to get my job(s) done, and I totally understand working around problems, or problems that get in my way, so your frustration is not lost on me. It's good to here what's important to you.
By the way, Layout is getting better everyday along side SketchUp and we really think it's going to be a great tool! ...especially if folks can learn to use it to help them pitch ideas to clients and get new gigs! That's our greatest hope...that you'll be able to say "I love using SketchUp everyday, and I love that Layout got me this great gig...where I get to use SketchUp/Layout/Style Builder everyday!" (I love Style Builder by the way!)
A lot of you met us at 3D Base Camp and I think you saw that we really, really, really care...that we really love SketchUp and Layout, warts and all, and we try hard to make it better for you guys everyday. Our dream job is to help you guys have your dream jobs!
So, keep the feedback coming (good and bad)and we'll keep working our tails off to make you happy to have SketchUp/Layout in your lives.
Cheers!
- CraigD
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Damn, Craig beat me to it, and it kind of makes what I was going to post a little redundant, but it's probably worth posting anyway.
@pbacot said:
I just wrote a long reply and lost it due to some login glitch. grrrh. I can't bear to do it again. So I spare you ... in brief.
Other programs cost much more,have their own problems,and are less responsive to user; often dying a slow death due to lack of development, while someone (I surmise) is mining the company for their retirement. You don't know what "lazy"is.
Er, I work in local government, trust me, I do.
@pbacot said:
Where else is there something like the SU developers and community? Some much more expensive Pro softwares do not have an open macro system, do not respond to forums, do not have training, etc. .
Lots do though. This forum isn't unique. If you want to see what really flaming the software developers on their own forum is like, head on over to the Art*Lantis site.
@pbacot said:
SU gives a decent foothold into 3d for those who can ill spare the cost in time (which is money, I hear) to take on other offerings.
I know. I love SU. But let's face it Google is a massive company with huge resources. They seem to be making all their money without trying, and developing software that they generally give away. You have to admire their altruism, but nothing hones a product like competition in the market. If you are totally reliant on one of Google's products, the warm feeling of satisfaction due to goodwill will wear off if their software isn't doing what you want. The competition is moving ahead fast. Other products already have an equivalent of push-pull for example. Google needs to take on the opposition head-on and it can't afford to dither and take its time over basic stuff. You are absolutely right that time is money and if some of the competition becomes more efficient, if changes the cost balance - possible away from Google.
We are complaining precisely because we really want SketchUp to be the best 3d modeller out there. We see all these great plugins by people who don't earn a vast amount of money out of them, and the obvious question it raises is,"Why the hell aren't Google doing this?"
Let's see what they could do for example. What about a monthly/quarterly/annual competition for the best free SU plugin? And what about maybe giving a cash prize? Perhaps a trip to Boulder to meet the team? What about initiatives for the SketchUp team to release ruby plugins which add functionality? We aren't talking about @Last here, we are talking about one of the most powerful computer companies in the world. Where are the benefits we hoped Google would bring us? If you think I'm speaking out of turn - great. Actually I don't care because stimulating discussion which may just make Google push development harder is what we want.
Yes we all love SketchUp, and I guess most of us (me included) love Google. But let me illustrate with a metaphor. If you have a child who is performing well below the level of their capabilities, and you have done the softly-softly approach, what do you do? TO use a UK colloquialism - you stick a rocket up their ar*e.
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No one was questioning Sketchup itself here.
SU indeed still is the finest for 3D modeling imho. It's fast, easy,affordable, etc....But that doens't mean we shouldn't have wishes for future development.
Better having a user base that cares, than a passive one.If we wouldn't think highly about SU, we wouldn't bother asking for fixes and new features.
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I'm a newbie, so I might be way off the mark here.
Is it really a glitch? Doesn't it only happen when you chart a path through walls and objects? And as the walls don't have any ceilings (at least mine don't) the sun comes shining through while you're in the wall or in the object?
If that's the case, then more precisely plotting the walk-through might get rid of it. If not, then this info might help the programmers figure out how to fix it. With some sort of "smoothing" algorithm that doesn't compute the shadows for every frame and if there are any jumps in the values, interpolates from the earlier and previous shadow information to achieve the right shadows for the errant frames.
Just some thoughts...
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xbjllb, the bug we're talking about is when you have a camera position mid animation that passes through shadows. It messes them up, to put it bluntly. What your describing sounds somewhat different.
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@remus said:
xbjllb, the bug we're talking about is when you have a camera position mid animation that passes through shadows. It messes them up, to put it bluntly. What your describing sounds somewhat different.
Though his solution could have some merit!!!
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