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    Working on the quite of highly detailed project

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    • L Offline
      Latetzki
      last edited by

      I'm working on now quite of highly detailed model (City block) and my PC won't run it smoothly, so I would like to know some solutions to make it run better, like hiding objects and when I finish*, unhide them. Ofcourse there is that layer function but I don't know how it works, anyone could tell me step-by-step how it works?

      ***** I'm planning to make City block first into many parts and after everything is done, I put them all together.

      Thanks!

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      • R Offline
        remus
        last edited by

        Have a read through this thread: http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=11590

        Theres some good tips in there.

        http://remusrendering.wordpress.com/

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        • DavidBoulderD Offline
          DavidBoulder
          last edited by

          I haven't read all the posts in the other thread, but I'd recommend the component approach.

          Just break your model into components and then save each component out to its own file. Then you can work on the individual files, and update them back into main model later on. This also allows for alternative versions of specific elements since you can have multiple files for any component.

          Then on top of this if smaller files are slow follow guidelines by others about having shadows off, not show textures, outliner closed, etc.

          --

          David Goldwasser
          OpenStudio Developer
          National Renewable Energy Laboratory

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