First Kerkythea render
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I have been learning Kerkythea lately, can I just say what a fantastic program it is! and as a result I have finally managed to produce a rendering I am 'happy' with.
It is just a test model to make sure I was picking things up right, however any comments or criticism much appreciated!
Photo also attached that inspired the model.
Materials courtesy of Arroway.
ta
Joe
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Welcome Joe!
I like the second one.How did you get that "soft" shadow effect?
Regards, Ward
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@eduardonl said:
I like the second one.
lol -
very good job, I like the way the light hits the ground.
modify the parameters of measures - radius, is not it?
I think the effect is achieved so blurred the edges of light, unless it was so says as you did -
Joe.
Perhaps the radius of the sun it a bit too strong... but it has a nice atmosphere... and I'm all for 'artistic license'.Your room seems different than the pic. your's seems larger.
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@elysium said:
@eduardonl said:
I like the second one.
lolROFL.
I just read my own post, didn't see that the first one was a picture! -
Fletch, you are right, the shadows do become a bit too fuzzy, I take it that will be reduced if I reduce the radius of the light casting the shadows?
Ward, ha ha, its good that you prefered my render over the photo!
For soft shadows in the light settings there is a check box to cast 'soft shadows' just click it.Thanks for the comments! Might look to making minor ammendments or I may move on to bigger and, hopefully, better things.
Joe
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