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    Animated growing cylinders :How to do ?

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    • R Offline
      remus
      last edited by

      So he does.

      I still reckon you could do it pretty easily with section planes, but in this case it looks like it was done by playing around with camera angles and switching between parallel projection and perspective modes. I could well be wrong though, i'll be intrested to hear how the man himself did it...

      http://remusrendering.wordpress.com/

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      • MALAISEM Offline
        MALAISE
        last edited by

        Hello Remus

        I guess I've discovered the trick. I 've followed yours advices. Secret is lying
        in the animation's settings (scenes transition and scene delay are around 5 s) quite enough low to be seen in progress inside the selected scene

        • in the way you manage scenes properties.
        • the third remark concerns the activation of the toggle section off and on sub tool in section tool.

        Here is an example ( very basic one ! , according to your hints )
        I don't care about top and/or bottom whereas groups have been defined...

        Thanks you for yours friendly posts 👍 👍

        MALAISE 😄
        sorry for that strange written English (Anyway it's always a good exercice !) 😉


        basic animated growing cylinder

        La Connaissance n'a de valeur que partagée

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        • ely862meE Offline
          ely862me
          last edited by

          hold on a sec. how u make the sections to move?¿

          this is amazing 😄

          i found something here: active cut 😛

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • DavidBoulderD Offline
            DavidBoulder
            last edited by

            Here is link to more complex example of mine from another post. Building columns and skin grow separately.
            http://www.sketchucation.com/forums/scf/download/file.php?id=10591
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=10423

            --

            David Goldwasser
            OpenStudio Developer
            National Renewable Energy Laboratory

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            • Alan FraserA Offline
              Alan Fraser
              last edited by

              This is a very well-known technique. You need two section planes...one at each end of the object you want to "grow"...only one of which can be active at any given time. By using two scenes and having a different section plane active in each scene, you will get the effect that you see. You can limit individual section animations by confining them inside a group. Then you can choreograph which section animations plays at any one time (or simultaneously) by arranging a more complex series of scenes.

              The model posted with the cylinders is a very nice example of multiple section animations.

              3D Figures
              Were you required to walk 500 miles? Were you advised to walk 500 more?
              You could be entitled to compensation. Call the Pro Claimers now!

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              • pilouP Offline
                pilou
                last edited by

                You have a cool video about that here 😉

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • MALAISEM Offline
                  MALAISE
                  last edited by

                  Thanks Friends for all theses infos.. 👍 👍
                  MALAISE

                  La Connaissance n'a de valeur que partagée

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                  • Alan FraserA Offline
                    Alan Fraser
                    last edited by

                    It's also worth remembering that section animations do not need to travel in straight lines.


                    section.skp


                    section.jpg

                    3D Figures
                    Were you required to walk 500 miles? Were you advised to walk 500 more?
                    You could be entitled to compensation. Call the Pro Claimers now!

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Here is a tut on section plane animations:
                      By Martin: http://www.sketchucation.com/forums/scf/viewtopic.php?f=19&t=633
                      and a "joke" by him in the same thread: http://www.sketchucation.com/forums/scf/viewtopic.php?p=29295#p29295

                      Gai...

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                      • DavidBoulderD Offline
                        DavidBoulder
                        last edited by

                        Another interesting section animation I did showed 2nd floor of my house in perspective. Then I started moving the camera down and at the same rate moved the section plane down (from scene to scene). The end result looks like the section plane is stationary and someone is pushing the model up into the section plane where it dissolves.

                        Ends up being pretty cool effect.

                        --

                        David Goldwasser
                        OpenStudio Developer
                        National Renewable Energy Laboratory

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