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    La loft revisited

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    • G Offline
      gaganraj
      last edited by gaganraj

      http://i11.photobucket.com/albums/a155/santsephai/loft2.jpg

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      • soloS Offline
        solo
        last edited by

        Very nice image, very pleasing to the eye.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • T Offline
          tomsdesk
          last edited by

          Indeed! The bold red on the right, whispered again on the left, (and then hushed up in the left foreground) works really well I think. (And I love the contray corner on that lovely rug...serves them right for being so obscenely rich :`)

          http://www.tomsdesk.moonfruit.com/
          2.5D Trees & Shrubs!

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          • G Offline
            gaganraj
            last edited by

            thanks guys! i'm glad the slightly stylized sensibilities seem to be coming across. πŸ˜„

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            • D Offline
              deathcloud
              last edited by

              wow sir this is good where do you use your renderings? are you a graphic artist? πŸ‘

              thebrownbauhaus.tk

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              • J Offline
                johnsenior1973
                last edited by

                I may be in a very small minority here, but I preferred the space when it was just the sofas. Then the view was everything and it was a breathtaking space. A space that only the ultra-rich could afford, but that's one of the many perks of being ultra-rich.

                To critique this render. The rug is curling up way too much, and personally I don't think someone who can afford this type of place would be accepting of a rug curling up like that. Another problem is the way the light in the room doesn't match the light outside.

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                • G Offline
                  gaganraj
                  last edited by

                  thanks again for the feedback. All encouraging and helpfull.

                  i'm a concept artist for film/tv/video games.

                  i agree with you on the minimalist room vs. populated ( i preferred the stark room)....but the vast majority disagreed with me πŸ˜„ so i listened and put some stuff in there.

                  i've made the light inside extremely warm vs. a cooler bg just to push the effect and separation, but if it is too much i can normalize the light more and even it out. thoughts?

                  re: the carpet...well...i was just being a little playful. and also, its a bit of a device to point to the focal point of the piece which is the girl.

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                  • plot-parisP Offline
                    plot-paris
                    last edited by

                    I really like this new render. especially the plants outside are absolutely to my favour (and the woman of course πŸ˜„ )

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                    • tinanneT Offline
                      tinanne
                      last edited by

                      This is very beautiful. It has a dreamy romantic quality. I REALLY like it.

                      I do agree about the rug (although I can appreciate a little playfulness πŸ˜‰)

                      My only critic are the tree on the building? It seems that this is a highrise, were you envisioning a deck of some sort out there? If so, there would be railing and the trees probably wouldn't be so close to the building.

                      Executive Director : American Society of Architectural Illustrators
                      AIP 30 Competition opens soon. ASAI.org

                      Architectural Rendering

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                      • F Offline
                        fewdavid
                        last edited by

                        I think background is scare feeling I think in model don't have rail?


                        http:img60.imageshack.usimg608853bandly860aq0.jpg

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                        • G Offline
                          gaganraj
                          last edited by

                          http://i11.photobucket.com/albums/a155/santsephai/loft_post.jpg

                          made a few slight changes based on a lot of feedback from different sources.

                          thanks for the feedback, compliments and crits.

                          I tried to cool off the interior light so it matched the BG a bit better. Toned down the carpet flip πŸ˜„ and flipped the canvas for a bit better compositional read. (this is a fun/fantasy piece so i don't have a design doc. to adhere to)

                          The space was supposed to be less 'high-rise' and more 'swanky pad on the hill' so i figured it had some sort of green roof and vines growing up the walls.

                          thanks again for all the feedback!

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