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    Mech (Kerkythea render)

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    • EddyNLE Offline
      EddyNL
      last edited by

      Hi guys,

      I've been designing a Mech in SU. (a Mech is a large walking vehicles controlled by a pilot)

      This is the first render in Kerky:

      http://img207.imageshack.us/img207/9590/mechkerkdemoxx3.jpg

      Now it looks like this:

      http://img259.imageshack.us/img259/6310/mech1ll9.jpg

      http://img514.imageshack.us/img514/9044/mech2ua2.jpg

      viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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      • A Offline
        Archi Rag
        last edited by

        Looks good i like it, the only thing i would say is to loosen it up a bit, at the moment it looks quite rigid also a lot of the beauty in the mechs that i have seen in 3d warehouse comes from the level of detail put into them.... so the design itself looks very simple but all the detail is indicative of how it would function making it a lot more interesting

        keep up the good work

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        • EddyNLE Offline
          EddyNL
          last edited by

          Thanks for the comment.

          I know the model is static, I have to move a few joints around to suggest movement.
          Need to add a few details as well I think. Maybe some lights or battle damaged parts.

          viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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          • P Offline
            pav_3j
            last edited by

            slip a chuck norris in there somewhere...

            it's awesome, reminds me of that game lost planet on the xbox360.

            Pav

            Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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            • R Offline
              remus
              last edited by

              Good stuff, although i think you could improve on the texturing a bit.

              in my mind a mech should look a bit used and dirty, so i reckon adding a bit of rust/general dirt to the textures would add quite a lot.

              http://remusrendering.wordpress.com/

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              • R Offline
                rcossoli
                last edited by

                very well, keep working textures nothing more

                THREEDIMENSIONSWEB dot COM

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                • M Offline
                  mrjumpmanv2
                  last edited by

                  very nice mech EduardoNL
                  also some nice renders, but i must agree with archi rag that it is a bit stiff
                  and needs bit more detail on the guns. I have never used any rendering programs so i should start soon...i need help getting the SU file into kerkythea. anyone feal like rendering some of my models go to http://sketchup.google.com/3dwarehouse/search?viewer=09071467558835797669&scoring=d to download them.

                  %(#000040)["Anyone who has never made a mistake has never tried anything new."

                  Albert Einstein]

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                  • EddyNLE Offline
                    EddyNL
                    last edited by

                    Thanks for your comment!
                    I know the mech is a bit stiff, I need to move a few joints here and there to simulate some movement.
                    Looking forward to seeing some of your renders!

                    viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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