Texture on round surface
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I'm working on a collection of Pre-Columbian tera cotas. The first one is a Guatamalan/Mayan bowl, photo below. When I try to paint the texture onto the outside of the bowl I get the result shown in the second shot below. I tried following one of Pete's old tuts on painting a map on a globe. But something is wrong: streaky sides.
Photo of original

Shot 1 of model
Shot 2 of model with streaky texture
Thanks in advance,
Tom -
I'd say make a quarter of the bowl, texture that, make it a component, rotate copy 3 more times to complete the bowl. You'll have to toy a little with the texture to get it to "tile" or you could play with the texture in PS.
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Thanks, JuJu,
I'll try that. I was hoping to avoid a solution like that because the bowl isn't uniform. But, I guess, sometimes art is best served by compromise.
Tom
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@unknownuser said:
I'd say make a quarter of the bowl, texture that, make it a component, rotate copy 3 more times to complete the bowl. You'll have to toy a little with the texture to get it to "tile" or you could play with the texture in PS.
I tried that and it worked pretty well. Thanks again, JuJU,
Tom

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You could also try turning on hidden geometry and then painting the faces with the same texture, but rotated around. This would keep the irregular geometry of the bowl, as well.
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With your input, this post could be even better π
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