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Pont du Gard

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  • J Offline
    Julius
    last edited by 9 May 2008, 21:31

    @pichuneke said:

    Julius, the first arc I "visited":

    I believe that it is a mistake...

    unfortunately not...i know that arch looks wierd, but i didn't know how to do to make it looks good. maybe i will have to draw it again. apart from that, everything is fine? πŸ˜’

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    • P Offline
      pichuneke
      last edited by 9 May 2008, 21:56

      Everything is fantastic!

      Forgive me, when I upload a render, what I want is that people tell me what mistakes I have done. I don't want congratulations and things like that, and I forgive to say it to the people.

      But is going to be one of the more visited models of 3D Warehouse. Congratulations πŸ˜„

      You must inform the owner of the group of UNESCO sites to add your model:

      Error 404 (Not Found)!!1

      favicon

      (sketchup.google.com)

      It's one of the most interesting collections I have seen in 3D Warehouse.

      Forgive my spanglish...

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      • J Offline
        Julius
        last edited by 9 May 2008, 22:06

        @pichuneke said:

        Everything is fantastic!

        Forgive me, when I upload a render, what I want is that people tell me what mistakes I have done. I don't want congratulations and things like that, and I forgive to say it to the people.

        But is going to be one of the more visited models of 3D Warehouse. Congratulations πŸ˜„

        You must inform the owner of the group of UNESCO sites to add your model:

        Error 404 (Not Found)!!1

        favicon

        (sketchup.google.com)

        It's one of the most interesting collections I have seen in 3D Warehouse.

        don't worry, it's good you criticized that arch, so i know i'll have to edit it (even though it's not a funny thing 😑 πŸ˜‰ )
        about the unesco thing...why not? but first i have to modify that arch.

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        • P Offline
          pichuneke
          last edited by 9 May 2008, 22:20

          My english is rusty and limited.

          I don't forgive. I forget. 😳 πŸ˜†

          I don't want congratulations and things like that, and I forget to say it to the people.

          That's what I wanted to say.

          Forgive my spanglish...

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          • J Offline
            Jorgensen
            last edited by 9 May 2008, 22:35

            Funny to see, I was there last summer πŸ˜„

            Notice the prehistoric looking forest. Almost expected an dinosaurus to show up 😲


            P7318177 [%P].JPG


            P7318179 [%P].JPG


            P7318184 [%P].JPG

            sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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            • J Offline
              Julius
              last edited by 10 May 2008, 12:03

              nice pics!

              i edited the arch: check it out and tell me what you think.

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              • P Offline
                pichuneke
                last edited by 10 May 2008, 12:54

                Much better πŸ˜„

                There is a lost single line at the bottom of the model, under an arc.

                Forgive my spanglish...

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                • J Offline
                  Julius
                  last edited by 10 May 2008, 13:41

                  @pichuneke said:

                  Much better πŸ˜„

                  There is a lost single line at the bottom of the model, under an arc.

                  i know: the purpose of that line is to rotate correctly the model when i import the google earth terrain, and then to rotate it back when i want to edit it so that it's aligned with the axis.

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                  • J Offline
                    Julius
                    last edited by 12 May 2008, 19:36

                    @pichuneke said:

                    Everything is fantastic!

                    Forgive me, when I upload a render, what I want is that people tell me what mistakes I have done. I don't want congratulations and things like that, and I forgive to say it to the people.

                    But is going to be one of the more visited models of 3D Warehouse. Congratulations πŸ˜„

                    You must inform the owner of the group of UNESCO sites to add your model:

                    Error 404 (Not Found)!!1

                    favicon

                    (sketchup.google.com)

                    It's one of the most interesting collections I have seen in 3D Warehouse.

                    pichuneke, check out the UNESCO sites' collection! β˜€

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                    • P Offline
                      pichuneke
                      last edited by 12 May 2008, 19:41

                      Fantastic! πŸ˜„

                      By the way Julius, you are from Italy. I am from Spain.

                      What the... hell are we doing modelling in France? πŸ’š

                      Forgive my spanglish...

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                      • J Offline
                        Julius
                        last edited by 12 May 2008, 19:46

                        @pichuneke said:

                        Fantastic! πŸ˜„

                        By the way Julius, you are from Italy. I am from Spain.

                        What the... hell are we doing modelling in France? πŸ’š

                        ehe... πŸ’š

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                        • P Offline
                          pichuneke
                          last edited by 26 May 2008, 20:13

                          How did you make the last one? It's impressive, I want to learn! πŸ˜„

                          Forgive my spanglish...

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                          • FrederikF Offline
                            Frederik
                            last edited by 27 May 2008, 04:30

                            😲 😲 Those are AWESOME renders..!! πŸ‘

                            Cheers
                            Kim Frederik

                            1 Reply Last reply Reply Quote 0
                            • GaieusG Offline
                              Gaieus
                              last edited by 27 May 2008, 04:50

                              This is GREAT Julius! πŸ‘

                              Gai...

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                              • J Offline
                                Julius
                                last edited by 27 May 2008, 13:50

                                i'm glad you like them.

                                pichuneke, here's how i did the last one:

                                1- choose the photo where you want to 'put" your model
                                2- match the model with the photo with the photomatch function in SU. adjust the shadows so that they match as well as you can with those of the photo (to this purpose it would be better to have already placed the model in Goggle Earth. also it's helpful if you know the day and the time when the photo was taken. in my case, i got the photo from the web, so i had to proceed without this help.)
                                3- export the model to your render application. in this case i use Kerkythea. i used this export settings:
                                geometry: yes
                                lights: yes
                                clay model: no
                                photomatched: no
                                default UVs: no
                                4- render the scene corresponding to the matched photo with the default resolution (955x613)
                                5- when you're ready with the render, go back to SU. turn off the photo on the background. go to the scene with the matched photo.
                                turn off shadows and ope the "styles" window. among the "default styles" choose "02 HiddenLine". then edit the color of the edges (in HLS mode) and adjust the luminosty to about 97. then open the "Fog" window: uncheck "use background color" and turn the color from white to black simply setting the luminosity to 0. use the two slider to get the background to be black and the part of the model you want to put in the photo, white. eventually export a 2d graphic with the default resolution (955x613).
                                if you didn't understand this step, take a look at this video (just the first part, though also the second part may help):

                                [flash=425,355:3s79oftd]http://www.youtube.com/v/fDzNJYi6Bok[/flash:3s79oftd]

                                6- before going to PhotoShop, resize the photo: keeping the original ratio, adjust ONLY the height to 613.
                                7- open in PS the three images: the render, the "foggy model", the real photo.

                                http://img141.imageshack.us/img141/6016/pontdugard1qs0.th.jpg


                                http://img234.imageshack.us/img234/3576/pontfog2bp7.th.jpg


                                http://img299.imageshack.us/img299/1574/resizeofpontgardzz6.th.jpg

                                (notice the resoultion)
                                now select the render: in the "layers" palette double click the only layer existing ("Background") and a window will appear. make sure to have the default settings (name: layer 0; color: none; opacity: 100%) and click ok. select "add layer mask" at the bottom of the "layers" palette (third icon from the left). holding the "alt" key, click on the layer mask you've just created.
                                8- select the foggy image: go to "select -> all" then "edit -> copy" and eventually go back to the render "edit -> paste".
                                9- in the layers palette click on the colored image and you will see that the parts of the image corresponding to the black color in the layer mask are transparent. go to the "channels" palette and select the "layer 0 mask" channel. go to "select -> color range" and set fuzziness to 200. select the "RGB" channel and then using the move tool drag the selected part of the image to the real photo.
                                10- now select the clone stamp tool. select the "background" layer and (holding the alt key)
                                click in a certain point on the image. now go to "layer o", click in the same point and then, holding the mouse left button, drag the brush. for example if you have a tree in front of an house, you will have to drag the brush over that tree (which is hidden by the house. to this purpose it's helpful to adjust the opacity of "layer 0").
                                11- when you're done save the image both as a .psd (in case you will need to edit it) and as a .jpg.

                                hope you understand, even though it's likely i did many grammar mistakes πŸ’š

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                                • P Offline
                                  pichuneke
                                  last edited by 27 May 2008, 14:07

                                  THANKS! 😍

                                  I am going to save this page, to do it in the future. πŸ˜„

                                  Forgive my spanglish...

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by 28 May 2008, 09:05

                                    Julius,

                                    This is a wonderful TUTORIAL! Thanks for sharing these steps! πŸ‘
                                    (BTW did you know that you can even "clip render" your model in KT?)

                                    Would you mind copying it (with the original image) into the Tutorial Forum?

                                    Gai...

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                                    • J Offline
                                      Julius
                                      last edited by 28 May 2008, 11:16

                                      @gaieus said:

                                      (BTW did you know that you can even "clip render" your model in KT?)

                                      no...how?

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by 28 May 2008, 11:27

                                        It's Fletch:
                                        Video (Flash) - PDF - Forum post
                                        πŸ˜‰

                                        Gai...

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                                        • J Offline
                                          Julius
                                          last edited by 28 May 2008, 11:58

                                          cool...though i think for the tutorial it's better the "depth mask" from SU because not everybody uses KT. (i will add it though)

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