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    Just an idea

    Scheduled Pinned Locked Moved SketchyPhysics
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    • G Offline
      GreyHead
      last edited by

      Looks pretty rendered in Kerkythera too.

      Bob


      gumball_2.jpg

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      • R Offline
        remus
        last edited by

        Whats with those little yellow spots? looks liek the balls might be poking through the inner wall of the bowl 😉

        http://remusrendering.wordpress.com/

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        • G Offline
          GreyHead
          last edited by

          Remus - yes, I think that's what's happening. Must be something about the way SketchyPhysics handles contact spaces. Haven't had time to go back and explore.

          Bob

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          • C Offline
            CPhillips
            last edited by

            @greyhead said:

            Remus - yes, I think that's what's happening. Must be something about the way SketchyPhysics handles contact spaces. Haven't had time to go back and explore.

            Bob

            SketchyPhysics could certainly push the spheres into the walls, but it looks like the marble at the top has the same artifact and it isn't in a wall.

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            • jgbJ Offline
              jgb
              last edited by

              SU has a "bad habit" of showing bits of stuff thats behind a face as you zoom away from it.

              In several of my models, I have a face that is an inch thick (actually 2 faces an inch apart) and there is some structure attached to the inner face. When I look at the outer face from a short distance, the face is clean. As I pull away, ghosts of the structure an inch away start to appear on the outer face. They go away as I zoom back in. These aren't hidden lines either.

              So I suspect that is what we are seeing in that exquisite rendering, and it being transparent, the ghosting is more appearant.

              jgb


              jgb

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              • soloS Offline
                solo
                last edited by

                Try this:

                Once the sequence has completed and all balls are in jar export the model as a .3ds. close the original model and start a new session and import the .3ds model and you will notice for some reason the balls no longer intercept the glass.


                http://img294.imageshack.us/img294/874/bowlballsgs4.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • H Offline
                  HFM
                  last edited by

                  @solo said:

                  Try this:

                  Once the sequence has completed and all balls are in jar export the model as a .3ds. close the original model and start a new session and import the .3ds model and you will notice for some reason the balls no longer intercept the glass.

                  very nice render!

                  btw if you use V-ray you can just pause SP and render 👍

                  http://img440.imageshack.us/img440/9908/mannequinwipie9.png

                  makes it very easy ^^

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                  • C Offline
                    Curbs
                    last edited by

                    WOW! Those renderings are phenomenal! Great work guys.

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                    • G Offline
                      GreyHead
                      last edited by

                      Tried the pause and render approach, that works well. I'm not sure what I did in the render but it looks rather magical.

                      Bob

                      gumball_4b2.jpg

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                      • G Offline
                        GreyHead
                        last edited by

                        I solved the 'yellow' spots' I think; the one on top was just the play of light, those on the sides were contact points. I rendered the balls alone and the spots disappeared, shrunk then just a tiny bit and re-rendered and the spots are gone.

                        Bob

                        PS I started the export-import route but what I got back seemed to have all the hidden lines un-hidden so I abandoned it for the moment.

                        gumball_3a2.jpg

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