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Curved Ramp??

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  • W Offline
    wyteshooze
    last edited by 19 Apr 2008, 14:27

    Hi, im new to the forum.

    Dont know if this should be in the noob section, but just wanted to ask the pros, how on earth do I make a curved ramp? Basically ive want to make a curved ramp that goes up a cylinder, and i have no idea how it can be done?! would be great to find out!
    Cheers!

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    • F Offline
      fbartels
      last edited by 19 Apr 2008, 14:38

      Hi wyteshooze,

      Take a look at TaffGoch's tutorial models in the 3D warehouse. Marvelous stuff! 👍

      Error 404 (Not Found)!!1

      favicon

      (sketchup.google.com)

      Fred

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      • R Offline
        remus
        last edited by 19 Apr 2008, 14:47

        This the sort of thing you want?

        http://farm4.static.flickr.com/3021/2424776841_c43265d2b5.jpg

        If it is i'll do a qick description...

        http://remusrendering.wordpress.com/

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        • T Offline
          TaffGoch
          last edited by 19 Apr 2008, 19:23

          wyteshooze,

          Actually, I can provide a a more-encompassing 3D Warehouse URL than the one Fred graciously mentioned. In this collection, you'll find Help-Group-discussion models from many contributors. Several of the models are tutorials addressing spiral/helical construction methods, including ramps and stairs:

          Error 404 (Not Found)!!1

          favicon

          (sketchup.google.com)

          (white shoes?)

          Regards,
          Taff

          "Information is not knowledge." -- Albert Einstein

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          • G Offline
            gksl4
            last edited by 20 Apr 2008, 06:34

            Have a look at aitop
            http://archsymb.com/ruby/index.php?dir=&file=aitop.zip&AutoIndex2=4e6bf40b1011f7ae6cd0bb267c601c82

            Another script you can use is grow.rb from TIG http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/Grow.rb

            Also there is a nice tutorial from Jean Lemire about this matter in the old Sketchup Forum
            http://groups.google.com/group/Sketchup-Pro/browse_thread/thread/db9bf06a78d985de/205c16f39fbcd5ed?lnk=gst&q=jean+lemire+ramp#205c16f39fbcd5ed

            Regards,

            George

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            • W Offline
              wyteshooze
              last edited by 20 Apr 2008, 13:42

              Thanks guys for replying!

              But the thing that remus drew is EXACTLY what i want. Would be awesome if u provided a quick description. meanwhile ill run thru the tuts that taff and others provided! thanks again!

              PS. yep, it is white shoes, but spelt differently.

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              • R Offline
                remus
                last edited by 20 Apr 2008, 16:27

                Ok, jsut to warn you, this is a pretty bad way of doing it, and im sure there must be far more elegant solutions to this. Also you'll need fred06's ruby, joint push/pull, which you can find here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=153&t=6708

                Step 1: draw a circle and push/pull it in to a cylinder (i only used 12 segments to my circle to speed up the process, use more if you want a smoother ramp/cylinder)

                http://farm4.static.flickr.com/3040/2427666689_00286a8651.jpg?v=0

                Step 2: Turn on hidden geometry (view->hidden geometry)

                http://farm3.static.flickr.com/2271/2428479614_3dd928ba04.jpg?v=0

                Step 3: Using the line tool, draw a line to connect the hidden lines, also notice that ive stopped the spiral just short of the top of the cylinder.

                http://farm4.static.flickr.com/3078/2427667087_d552812b10.jpg

                Step 4: Select the spiral and move a copy up.

                http://farm4.static.flickr.com/3154/2427667223_359db73038.jpg

                Step 5: Using the line tool, close all the faces by drawing a line between the upper and lower spiral, following along the hidden line (note ive turned of hidden geometry for clarity)

                http://farm4.static.flickr.com/3044/2428480026_8bcf616f05.jpg

                Step 6: Soften all the lines you just drew, this will effectively turn it in to one big face.

                http://farm3.static.flickr.com/2362/2427667445_e5900f7f0f.jpg

                Step 7: select the face and use fred06's joint push/pull ruby to push/pull the ramp out.

                http://farm3.static.flickr.com/2313/2428480250_967c359cd3.jpg

                http://remusrendering.wordpress.com/

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