I modelled this for planned reconstruction of an area of a sportsclub. the space is going to be used for a german supermarket.
video:
I modelled this for planned reconstruction of an area of a sportsclub. the space is going to be used for a german supermarket.
video:
and another one.
I made some new houses for the background.
Background created with midjourney, then I made an overlay in sketchup with my tram model, for perspective, then I rendered the tramway in Twilightrender.
I merged background and tram in photoshop, little color correction.
Cabinet under the stairs.
modelled in Sketchup, rendered in sketchup diffusion, merged in Photoshop
a funny weekend project.
some years ago, I was 3D scanned and they made a small 3D Modell of my body.
I scaned the small figure in3D and made a Sketchup modell of it.
The I renderd it in Sketchup diffusion and put it in stable diffusion img2img.
upscaling with my Lora and a reActor Faceswap.
nice result....
su view:
su diffusion:
stable diffusion:
and the last one for tonight:
twinmotion + krea.ai my perfect pair for realism
I think in late summer I will have a look at rayscaper again. In the meantime I still have Twilightrender.
and the last one for tonight:
twinmotion + krea.ai my perfect pair for realism
but a solid render with twinmotion is still better!
and retouched with KreaAI
new playing arround:
at first I asked Midjourney to create a unique seamless texture for a modern building
then I created a scene in SU and hit render in Sketchup diffusion.
result was a nice AI render of the scene
then I took the render to kreaAI and a little postpro in Photoshop
reworked an old one with ai and postprocess in photoshop....
thank you.
@HornOxx said in Many projects:
@jo-ke Prima Jo-Ke! And i'm always so impressed also by the quality of the surroundings in your "city works"
the last 5 years I used a very complicated workflow to extract the buildings of google maps. There is now a plug, very easy to use:
Mannheim 1905
building untextured warehousemodel, textured with sketchup diffusion, rendered with twilightrender2, photoshop, nik filter