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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • RE: Something new for SU ruby one year after.???

      Thanks
      Humm. I don't know if I'm going to wait one more year so.
      Sincerely, I don't know what hidden reason can have google for not work on an simple IDE + Dialogs builder...

      @unknownuser said:

      There is no API SUp connection with Layout - but there is obviously connection between them 'manually'

      TIG... I dont understand you. I asked about the possibility of do something with layout from Ruby. If I remember well, Layout has no plugins isn't it?
      I think that LAYOUT would have to be integrated at SUp. It have not sense to have the model and the plots are not connected.
      A last question, I saw that posts are not ordered by date ?
      Thanks

      posted in Developers' Forum
      T
      tonn
    • Something new for SU ruby one year after.???

      I made this question at google forum, but it seems this forum is more active...
      (I keep on without understand which is the reason because official forums are not maintained properly by the owner)
      Ok, my question.... I tried a little SUruby a year ago. At that moment, I saw some flaws :

      • There is no IDE for develop the plugins.
      • There is no way of to write dialogs properly
      • There is no conection with Layout (as Dan said at a post)
        Is there a trick? Anybody knows the future of this?
        Is there any significant improvement at SU 8 (for ruby)?
        Thanks
      posted in Developers' Forum
      T
      tonn
    • Has sk,phy. a time bar ?

      I am learning sk.phy.
      Is there something look like a time scale bar ?
      Can I do this with any plugin?
      Thanks

      posted in SketchyPhysics
      T
      tonn
    • About to modifie objects with hinges, strange simulation...

      Hello everybody and merry christmas.
      I am learning sk.phy.
      I'm some little confused because if I move, rotate or scale objects that has hinges, when I do the simulation everything is wrong. It's like something has been lost.
      I have a car with 4 simple cilinder with a hinge (a simple wheel). After some modifications, (for example incline the car rotating it ), I discover that the gizmo showed when use the joint connector is in another place other than where it should be. (and the simulation does not work, my car does not roll, just across the floor...)
      What can I do? Start again?

      Now,(some minutes after posting) I dont now what happen but everything is ok. Any idea ? Any advice ?

      Another time... This time I have problems.
      Now using some tutorials (for example windmill.skp) to experience some, if I explode the group helix-hinge, the gizmos showed are strange... And the helix go down, across the soil ....

      Any idea ? Any advice ?

      Thanks

      posted in SketchyPhysics
      T
      tonn
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