I have several custom tools that implement the onUserText callback, and they work correctly. If the user keys in text, I get it and can process it. But I am working on a new tool, and tried to implement onUserText the same way as in other tools, and for some reason it is not working. I put a simple "puts text" in the onUserText method, and it doesn't get called. Is there any kind of known problem that would cause this? Maybe some combination of settings that causes it not to work? I thought I saw something about this on a SU blog somewhere, but I can't find it now.
Thanks for any help