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    • RE: A little gift for the arrival! :) A little drink and a smoke

      Hey Gareth - Where's my bottle of wine πŸ˜›

      @tridem- I never actually thought about the floor looking plastic, and now i realise it when you say it! I agree a bump map would do wonders!
      The bottle is actually HALF full, you can figure it out if you look at the bottle above the glass and below it, you would notice the color difference, it probably is not apparent because the wine level (air media to wine threshold) is behind th wine in the glass!

      posted in Gallery
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      shwetabhseth
    • RE: A little gift for the arrival! :) A little drink and a smoke

      @cyberdactyl said:

      Very, very nice shwetabhseth.

      I would agree on the wine in the glass color being a bit off, and the white of the cigarettes being too washed out.

      But the care you took for the inside lid is awesome.

      Thanx! πŸ˜„ well i was lazy to change all of these. the washed out white of the cigarettes was something i tried on but somehow couldn't find a way around! not even post processing πŸ˜›

      @xrok1 said:

      i believe thats a 3Dwarehouse object. is it yours? its well done.

      Yup all of these are 3D warehouse objects and the models are stunning really! if you want i could hunt for the links and send em out to you. i did these back in May or June!

      @olishea said:

      great image. cheers, i'll take one of those smokes and spark it up right now. I'll drink the wine later, too early now.

      Well, what would you prefer then if not the wine? πŸ˜‰

      posted in Gallery
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      shwetabhseth
    • RE: A little gift for the arrival! :) A little drink and a smoke

      Hey Dozer!
      Well the render engine is Vray 1.4 - Skp6

      @shwetabhseth said:

      ...creative intellect that reflects in the sophisticated execution is really commendable.

      LOL, that made me laugh, but its pretty accurate πŸ˜„[/quote]

      Well sorry but i do get a little wordy at times! ....i try hard not to do this but the more difficult things are explained better in such a way!

      posted in Gallery
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      shwetabhseth
    • RE: A little gift for the arrival! :) A little drink and a smoke

      Hey SOlo!
      Well i know about the wine, i was too lazy to change it while i was rendering it, and somehow never managed to do it in post processing too.
      And i would take this opportunity to say that the stuff up at your website is really inspiring, and not just sketchup, or modelling, or rendering, ialso the creative intellect that reflects in the sophisticated execution is really commendable. I hope i would be able to achieve a stylistic approach of the same level!

      Btw, i am an architecture senior student up here in India πŸ˜„

      posted in Gallery
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      shwetabhseth
    • RE: A little gift for the arrival! :) A little drink and a smoke

      One more view πŸ˜„


      wine cig 2.jpg

      posted in Gallery
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      shwetabhseth
    • A little gift for the arrival! :) A little drink and a smoke

      This Topic is just to say i have arrived! πŸ˜›
      And as a reverse welcome party....a cheers to all you guys up here! πŸ˜„

      A sure shot way of a better arrival would have been to have these for real! ...but well...i hope they do the job!

      P.S.-Yeah the wine looks a little "Bloody"!


      Just a little gift for everyone! :)

      posted in Gallery
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      shwetabhseth
    • RE: Rendering Challenge - Bathroom sink

      Sorry, i just started on the forums and this was my first post up here! hope to make my presence felt in the future though, so i haven't been through your post.
      Just went thru it though.

      I must comment that the way you have specified each of the inclusions in that thread is positively comprehend able and pretty well laid out. Cheers for that! πŸ˜„
      i hope soon ilk be able to apply these in a better render in the spirit of learning.

      About adding reflections to all materials-It increases render times immensely, and i would also like to add that everyobkect we see, rather than having normal reflection, which we generally enable in rendering engines, instead has Specular reflections which is harder to understand and work with in rendering engines i believe.

      I think i would go through your thread and add some qualitative information to it.

      posted in Gallery
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      shwetabhseth
    • RE: Rendering Challenge - Bathroom sink

      Thnx Al!
      Well about the wooden lav, these days its common practice with minimalistic designs making there foray into mainstream!
      And i couldn't agree with u more about the reflection....but i was a noobie when i did this...tho i am not better but i do understand these things around! πŸ˜„ ...
      I really appreciate your comment!

      and now...i think i might do another render with this model, something which makes me understand if i have bettered myself or not!


      just another shot!

      posted in Gallery
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      shwetabhseth
    • RE: Rendering Challenge - Bathroom sink

      Just some stuff i had done with the same model when i was trying my hand at Vray!
      I liked the realism of the wooden texture, though the aesthetics are questionable!!


      bathroom.jpg

      posted in Gallery
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      shwetabhseth
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