My 1st time for using ART. I got this model from one friend.
Thinking that the concept of designing is the ultimate factor which makes the decision if one can be accepted by people.
Feedback welcome.
My 1st time for using ART. I got this model from one friend.
Thinking that the concept of designing is the ultimate factor which makes the decision if one can be accepted by people.
Feedback welcome.
I put shooter and tiger in the ancient building.
Tried that "noise" set, the only problem is time.
Feedback welcome
@olishea said:
yeah michalis is correct. Try different presets first.....like quality etc before noisy because it's a lot slower.
Imported geometry such as splines/polylines also cause these problems especially round arcs (as with your image).
I hardly ever get these artifacts, so you should be able to solve this problem.
Make sure your background is not completely white (try RGB: 245,245,245 for example) and that your default SU colours are not absolute white. (again try an off-white colour or you get problems and increased render time) also turn down your SU dark slider a bit, first image seems over exposed.
You cannot compare vray to podium, they are completely different.
If you ask me....these are very nice and polished images so I can't see vray being much better (IN THIS CASE). Maybe the materials are better here and there, there are more options but who cares? its still a nice image (and lets not even start talking about price)
Nice tips!
I will test some new pics.
@michaliszissiou said:
Well nickenzyme. This light leeks problem happens in other render engines too. Machine is trying to guess light bounces but geomerty (topology) doesn't help. Noisy preset doesn't have this problem (more unbiased), but takes much time and its difficult to stop it. So here are some noisy presets modified, try them. Being a multi-thread app, podium, works like this: 1 tread means 1 pass, 16 threads means 1x=16 passes. So copy these where presets are (I don't know were on a PC -mac user-), have fun.
Thanks for your file.
I will test them with new pics.
@ultimatez 32 said:
@nickenzyme said:
@ultimatez 32 said:
I had that same problem with podium, but it never bothers me. Although, I don't agree with "podium will never be as good as v-ray." have you seen nomeradona's last topic? That's as good as podium can get if you have the right textures and settings
How do u solve the problem?
Well, for me that problem happens when the camera is really close to geometry in the model. Like your first image, the camera is right down on the floor. Try put it above the floor. That might work
I will try it.
@ultimatez 32 said:
I had that same problem with podium, but it never bothers me. Although, I don't agree with "podium will never be as good as v-ray." have you seen nomeradona's last topic? That's as good as podium can get if you have the right textures and settings
How do u solve the problem?
I did rendering last night.
PD pics always show little shining spots here and there in pictures.
Is that the bug of PD or my setting problem?
PS:PD really can not be as good as VRay or ART.
Read tips somewhere else and made these two pics. They reminds me of Piranesi.
One gets shadow while the another doesn't. Each has different transparency.
Feedback welcome.
@earthmover said:
Getting metals to pop in hypershot depends on the HDRI image. Try using one from the Dosch chrome series for a studio type shot, or get more creative and use a HDRI from an exterior scene to add realism.
Here's a model of Bumblebee that I rendered in Hypershot a while back. You can get an idea of how the metals react to the HDRI in the scene.
Thanks for your advice~~
@speaker said:
Looks great. It's a pitty the transformers in the 3d warehouse are either not transformable or grouped so badly they can't be modifyed so they could. Because I would like to try to make an animation of the transformation some time.
Couldn't agree with u more.
I download the model from 3d warehouse, using Hypershot to render.
Still feel that it is lack of quality feeling on metals....
Feedback welcome.
@newone said:
It's not a rendering... just a old picture made by me. To complete yours
Cool~ If it were a rendering it would be wonderful~ Nice pic.
I don't know why three pics can't be uploaded in one time...
Little spots on Zippo which I have no idea why they just don't disappear...
And a weapon, bullets look like lipstick,haha....
The plane is lovely~
Feedback welcome, guys~
Good job, man!
Luckily I am working on TW, good render~
Amazing! Nice work with VRay~
I prefer the wood on the wall.
@remus said:
thats an unusually pretty government building
p.s. you can attach more than one image to a post.
Thanks, mate.