Hey everyone,
I made this little piece as a birthday present for my girlfriend. Rendered with Vray, little post work with Photoshop. Hope you like it.
Greetings
NeonGolden
Hey everyone,
I made this little piece as a birthday present for my girlfriend. Rendered with Vray, little post work with Photoshop. Hope you like it.
Greetings
NeonGolden
Hi there!
I did this little side project recently and maybe it got a little bit out of hand, I guess.
Thought I might share it with you - oh, it has been quite some time...
Basically it's just a little testing ground, playing with some vray options - lights, materials, stuff...
All done in sketchup (with some warehouse models obviously) and vray. Some adjustments in photoshop, but nothing fancy.
What do you think? Still wip or better leave it the way it is?
cheers,
Neon
nice modeling, Bryan K!
and what a lovely patio you got there! Man!
made a quick edit, if you don't mind? thought some sunrays might give it the extra kick.
my latest work for university - hope you like it!
pure su + vray, cars from warehouse and post production with paint shop.
greetings,
neon
woohoo, this is really nice, solo!
not only that it is great rendering and modeling, i also like how the colors fit together (great sky) and the whole composition itself - very good job!
the only thing i would admit myself to criticize is the wall in front of the building - no chance of displacement? maybe some post work in photoshop? that would make it perfect for me, i guess.
ng
Well, couldn't resist this very nice model. pretty nice textured, too.
This was quickly done in VRay (rendertime 1m14s) with postwork in Paint Shop Pro (about 3min).
Glad you like it.
Most of the noise is post work in photoshop, because I like noise, too. Maybe it got a little bit too much.
For rendering I often use the presets "gi_irmap_high" or "very_high" and tweak them a bit concerning light sources, color mapping, physical cam. But the engine itself remains untouched, except of min/max rate of IM in order to influence the render time. I tried to learn about the engines via the manual, but for me it is still very confusing. And for now it worked.
greetings, neon
@keep posting: I'll try!
Oh man, this thread got lost...
Thank you, princedragoncok!
A month ago I finished this job and this is how it ended up (all done with su & vray):
What do you think?
So, this is my first post here. I planned to do it much earlier, but always thought my tries wouldn't be good enough. I'm reading this forum since one or two years now - just as long as I'm studying architecture in Germany and just as long as I'm into Sketchup, I think.
What I want to show you are my recent works for a small job, which was given to me and a partner by a professional photograph, who wants to publish his work on a webpage. So basically our job is to render 18 (9 for me) rooms in 930x540 in which our client will implement his pictures via photoshop.
The Budget isn't that high, so the rendering don't have to be photorealistic.
I'm on my way on my third room and I think it can't be that bad, to get some feedback. Your welcome to critize.
Room 1:
Room 2:
Room 3: